[Air-l] CFP: Mobile Entertainment Conference

Jason Rutter Jason.Rutter at man.ac.uk
Wed Aug 20 11:53:37 PDT 2003


A conference organised by CRIC, University of Manchester 
Supported by the European Commission: mGain (IST-2001-38846)

25th - 27th March 2004

Museum of Science and Industry in Manchester
Liverpool Road

The international conference Mobile Entertainment: User Centred Perspectives
is being organised by the ESRC Centre for Research on Innovation &
Competition (CRIC) in Manchester as part of the European Commission funded
mGain project. 

It aims to bring together research on technologies, services, content,
policy and consumption in relation to mobile entertainment. Papers are
invited on all areas of mobile entertainment and user needs from researchers
in academia, industry and policy areas.  The conference organisers
particularly welcome empirically-driven, case-study based and
practitioner-motivated research. Papers will be invited on, but not
restricted to the following:

User Perspectives
	Consumer behaviour
	User ethnographies
	Comparative studies
	Mobile communities
	Mobile-mediated communication

Content Delivery
	Location-based Services
	Cross media provision
	Peer-to-peer service
	Location-based services
	Personalization & adaptive interfaces

Mobile Entertainment Business 
	New Markets & business models
	Work and labour
	Marketing 3G
	Customer relationship management

Policy & Legal Aspects
	IPR, copyright & DRM
	Content regulation & certification
	Health, effects & protection
	Security, trust & credibility

Innovative Entertainment Services: 
	User-centred technologies
	Pervasive and ubiquitous entertainment
	Wearable entertainment devices

Foresight & Futurology
	Users beyond 3G
	Immersive mobile technologies

Abstracts for both standard paper presentations and poster sessions are
welcome. Paper presentations should be planned to take 20 minutes followed
by 10 minutes of questions and discussion. Posters will be displayed
throughout the event but time will also be dedicated for authors to answer
questions of the work presented.

The submission process is the same for all type of presentations. Abstracts
providing an overview of the work to be presented and details of data or
models used should be no more than 4000 characters long (approx 650 words)
long and must be submitted via the conference web site at

The conference language is English.

The Student Paper Competition
Registered students will have the opportunity to win a free place at the
conference and contribution towards travel and accommodation expenses.
Papers for consideration for this competition can be on any theme relevant
to the conference and must be submitted by 12th Jan 2004. Full details are
available on the conference web site.

In addition to paper and poster presentations a varied programme of events
will take place during the conference:

A workshop exclusively for students and researchers at the beginning of
their careers will take place prior to the conference on Wed 24th March.
This is free to registered delegates and support with accommodation costs
for the night of 24th March may be available.

A number of thematic/birds of a feather workshops and a session exploring
industry/academia links will take place at the conference. Further details
of these will be made available on the conference web site as they are

Social & Networking Events:
24th March: Pre-registration welcome and showcase. This event will involve
short presentations from developers and solution providers and informal
networking. This event will be organised in conjunction with the
International Games Developers Association (IGDA).

25th March: A wine reception in the newly opened Money Gallery of the
Manchester Museum with key speakers and buffet.

26th March: The conference dinner followed by night at a top Manchester club
for the younger (or young at heart) delegates.
Key Dates:
Registration begins			25th Aug 2003
Deadline for abstracts: 		22nd Sept 2003
Feedback on acceptance: 		31st Oct 2003
Preliminary programme published:	21st Nov 2003
Deadline student paper competition	12th Jan 2004
Early-bird registrations ends:	23rd Jan 2004
Deadline for Camera Ready Copy: 	26th Jan 2004

Jason Rutter 	Karenza Moore

ESRC Centre for Research on Innovation and Competition,
The University of Manchester, 
Harold Hankins Building,
Booth Street West, 
Manchester, M13 9QH

Dr Jason Rutter

Mobile Entertainment: User Centred Perspectives - 25-27th March 2004

Digital Games Industries: Developments, Impact and Direction - 19-20th
September 2003

ESRC Centre for Research on Innovation and Competition (CRIC), 
The University of Manchester, 
Harold Hankins Building, Booth Street West,
Manchester M13 9QH. UK
Ph: +44 (0)161 275 6859 Fax: +44 (0) 161 275 7361 

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