[Air-l] key terms/concepts for understanding the web
Mia Consalvo
consalvo at ohio.edu
Thu Jan 30 07:07:17 PST 2003
I would argue for:
Gaming
---------
Mia
On 1/30/03 2:26 AM, "swiss at uiowa" <thomas-swiss at uiowa.edu> wrote:
>
> Hi, all,
>
> Am considering a new edition of a book I edited a few years ago for NYU Press:
> UNSPUN.
> The book looked at key terms/concepts/tropes in re: the web.
> In chapters written specifically for this text, the authors explored the key
> terms and concepts -- gender, community, and so on -- that help shape our
> understanding of the World Wide Web and its wide-ranging influence on
> contemporary culture.
> Each chapter highlighted for students both continuities and conflicts in the
> meanings of the Web by focusing on the language surrounding key terms. In
> doing so, the book asked: what are we talking about when we talk about the
> Web?
>
> Below: the TOC. What I'm wondering about is this: what key terms do you all
> see as missing from this list? Clearly there are many. But developing such a
> list would be helpful to me, and I'd appreciate your feedback on what terms
> should be added, along with essays of about 20 pages on the terms?
>
> thanks for yr help. Contact me at <thomas-swiss at uiowa.edu>
>
> best, Thom
>
>
>
> ------------------------------------------------
> TABLE OF CONTENTS
>
>
>
> Introduction: Unspun: The Web, Language, and Society
>
>
>
> 1. Community
> Jodi Dean
> 2. Identity
> Jay Bolter
> 3. Gender
> Cynthia Fuchs
> 4. Race
> Lisa Nakamura
> 5. Political Economy
> Vincent Mosco
> 6. Cyberspace
> Rob Shields
> 7. Governance
> Timothy Luke
> 8. Ideology
> John Sloop
> 9. Performance
> Dawn Dietrich
>
> 10. Hypertext
> Matthew Kirschenbaum
> 11. Narrative
> Joseph Tabbi
> 12. Authorship
> Russell Potter
> 13. Multimedia
> Sean Cubitt
>
>
>
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