[Air-l] Call for Submissions: Creativity & Cognition 2005
Alastair Weakley
Alastair at weakley.org.uk
Tue Jul 27 19:55:45 PDT 2004
http://research.it.uts.edu.au/creative/CandC5/
5th CREATIVITY AND COGNITION CONFERENCE
CALL FOR SUBMISSIONS
Creative Process and Artefact Creation: Practice, Digital Media and
Support Tools
April 12-15th 2005
Goldsmiths College, University of London, UK
Submission Deadline: 1st October 2004
Creativity and Cognition 5 will take place in London in April 2005. The
main theme of the conference is the creative process and the creation
of artefacts: understanding creative practice, art works employing
digital media and creativity support tools. The Creativity and
Cognition Conference of 2002 provided both the excitement of the new
and at the same time, revealed a growing maturity and strength that can
now be demonstrated in the 5th conference.
CHALLENGES FOR THE CREATIVITY AGENDA
There are important challenges facing the creativity community, not
least of which is to reconcile the broad base of disciplines and their
contending agendas with the need to establish a clear sense of
direction, albeit an interdisciplinary one. Some of those challenges
include:
* What should the focus of creativity research be?
* How can digital tools for supporting specific creative domains be
transferred for the benefit of all people in any domain: in other words
produce generally applicable results?
* Can the effectiveness of a given tool in helping a creative
person accomplish his goal be measured, and if so, how?
* What is the impact of using different tools and technologies on
simple creative tasks and how do we conduct comparative studies in this
area?
* What are the critical breakdowns in the creative process across
domains and whilst using different forms of digital media.
* What is the impact of collaborative work on our notions of
ownership and intellectual property rights?
CREATIVITY AND COGNITION COMES OF AGE
Creativity and Cognition, as a field of research has evolved and
matured since its starting points in the early 1990s. Today it offers
tangible value much that is relevant to the development of interactive
systems for creative work. The conference series is continuing to
provide a forum that strengthens the growing community of researchers
and practitioners who are our best hope for delivering new ways of
thinking and tools for interaction for the expanding creative future.
In the early Creativity and Cognition conferences, the contributions
were concerned with theoretical models of creativity and computer-based
(autonomous) creativity. The keynote speakers reflected the then
current spread of interests and expertise: in 1993, Margaret Boden
(Cognitive Modelling), Gerhard Fischer (HCI/Computer Science), Bryan
Lawson (Design) and Steve Willats (Art) and in 1999, Marvin Minsky
(Knowledge based Systems), Ben Shneiderman (Human Computer
Interaction), Harold Cohen (Art) and Stelarc (Performance Art). Since
then, computational modelling has given ground and the emphasis in the
research community has shifted towards a concern for how to design and
build the digital tools needed for the new face of creativity. When the
conference first became an ACM SIGCHI event in 1999, there were early
indications that people from different disciplines were actively
involved in collaborative projects. In 2002 at C&C4, the results of
those collaborations were in evidence. In fact, there has been an
enormous shift towards the creative arts with technology at the centre,
both in the creativity research reported in the papers and the creative
practice exhibited in the exhibition. Harold Cohen, Stelarc and Jack Ox
represent significant figures in the growing community of practitioners
for whom digital media in its most advanced form is a key aspect of the
artwork. Increasingly, software tools are being developed specifically
with creativity in mind drawing on the growing knowledge of the
creative process. ADD Links to relevant conference sites
CONFERENCE THEMES
*
Creative Cognition and Technology Transfer to Practice
Co-Chair: Thomas T. Hewett, Drexel University, PA USA
Theoretical and/or empirical work in psychology, cognitive
science, computer science, design or the humanities that emphasizes
application to understanding, improving, or providing support for
creative practice.
*
Creative Works, Reflective Practice and Practice-Based Research
Co-Chair: Janis Jefferies, Goldsmiths College, University of
London, UK
Examples of works employing digital and related media and
collaborative partnerships between practitioners from different
backgrounds as well as reflective accounts of individual practice.
*
Retrospectives in Creative Practice And Research
Co-Chair: Paul Brown, Birkbeck College, University of London, UK
Historical accounts of the development of creative practice
employing digital and related media.
IMPORTANT DATES
* Submission Deadline 1st October 2004
* Author notification 8th November 2004
* Final Formatted Papers due 13th December 2004
* Conference 12-15th April 2005
Please Note: All papers and works (with agreement for dissemination
and/or installation and all appropriate instructions) are accepted for
inclusion in the Proceedings and/or Exhibition on condition that one
author registers for the conference.
SUBMISSIONS
There are three types of submission:
* Full papers on a nominated conference theme
* Proposals for demonstrations related to a nominated theme
* Proposals for digital works to be exhibited.
Electronic submission can be made at the Conference web site from
August 2004 and at the latest by 1st October, 2004. All submissions
will be fully refereed by an international programme committee.
Accepted papers, works and demonstrations will be published in the
conference proceedings.
CONFERENCE VENUE
The conference will take place at Goldsmiths College, University of
London. The successful proposals and papers will be presented in a
number of interesting venues. Goldsmiths College’s digital studios
situated within the prestigious new building and studios designed by
the international architect Will Alsop, make possible the showing of
work that uses cutting edge technology. The building houses some of the
Visual Arts studios, flexible ground floor showing spaces and a UK
Government Research centre for Cognition, Computing and Culture. This
centre also hosts research work across computing and psychology.
___________________________________________
Alastair Weakley
Creativity & Cognition Studios
Faculty of IT
University of Technology, Sydney
Australia
Tel: +61(0)2 9514 4637
alastair at weakley.org.uk
http://www.creativityandcognition.com
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