[Air-L] FW: Call for papers: IEEE Intl Conf on Digital Games & Intelligent Toys Based Education (DIGITEL 2008)

Steve Jones sjones at uic.edu
Fri Feb 8 16:46:09 PST 2008

2nd IEEE International Conference on Digital Games and Intelligent  
Toys Based Education (DIGITEL 2008)

November 17-19, 2008, Banff, Canada

** Sponsored by IEEE Technical Committee on Learning Technology

The Conference Proceedings will be published by the IEEE Computer  
Society Press.

** Important dates:
Submissions due:        May 30, 2008
Decision notification:  August 1, 2008
Final articles due:     September 12, 2008
Conference:             November 17-19, 2008

There is a rapidly growing interest in exploring design and technology  
of digital games and intelligent toys for learning. While digital  
games, especially online games, exploit advanced multimedia and  
Internet technology, intelligent toys embedded with chips and sensors  
utilize wireless, mobile, and ubiquitous computing technologies.  
Digital games and intelligent toys are potential new genres of  
advanced learning technology.

The gaming strategies and toy design that incorporate both individual  
and social activities will offer a significant opportunity for  
researchers to investigate the long-running research issues of  
technology enhanced learning such as attention, motivation, and  
emotion. It will not be a surprise that in the distant future when  
this emerging research is proved to be fruitful, most technology  
enhanced learning will incorporate some elements of digital games.  
Despite the surging interest in this emerging research, there are  
plenty challenging research issues to be investigated. For example,  
can one really learn meaningfully and deeply from games? Will there be  
new theories that explain phenomena of learning with fun? What  
constitute game pedagogies? How this genre of technology enhanced  
learning can be adopted to formal and informal learning settings? What  
are the possible dark sides of game and toyed education and how to  
prevent them? DIGITEL 2008 provides a forum for researchers various  
disciplines and practitioners to share and exchange of this emerging  
research area.

We invite submission of papers reporting original academic or  
industrial research on the issues related to digital games and toyes  
based education.
Complete papers will be required for review process; only abstracts  
will not be sufficient.

All authors of accepted submissions will be required to complete IEEE  
Copyright Form. Authors of selected papers will be invited to submit  
extended versions for a Special Issue of a reputed journal.

** Submissions
Submissions are invited in following categories:
Full papers: 8 pages
Short papers: 5 pages
Posters: 3 pages
Workshop proposals: 2 pages
Panel proposals: 2 pages
Interactive sessions: 3 pages

** For more details, please see the website:

* Conference Chair
Margaret haughey, Athabasca University, Canada

* Program Chair:
Michael Eisenberg, University of Colorado, Boulder, USA

* Local Chair
Maiga Chang, Athabasca University, Canada

* General Chair
Kinshuk, Athabasca University, Canada

* General Co-Chair
Tak-Wai Chan, National Central University, Taiwan

* Organization Chair:
Rory McGreal, Athabasca University, Canada

* Local Administrator
Jill Calliou, Athabasca University, Canada

* Finance Chair
Rebecca Heartt, Athabasca University, Canada

** For queries, please contact:

Kinshuk (kinshuk at ieee.org)
Jill Calliou (jillc at athabascau.ca)

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