[Air-L] CFP: Research 2.0: Web 2.0 and Virtual Worlds as Research Environments, HICSS 2010
Ingbert Floyd
ifloyd2 at gmail.com
Fri Mar 13 02:43:05 PDT 2009
Please forgive cross-postings.
---------- Forwarded message ----------
We invite you to submit papers for a new "minitrack" event at the 43rd HICSS
conference in Hawaii, January 2010. We look forward to seeing your
submission!
Please forward to your colleagues and friends.
Cheers,
Lisa Given & Dinesh Rathi (co-chairs)
*Call for Papers*
*Hawaii International Conference on System Sciences
(HICSS)<http://www.hicss.hawaii.edu/HICSS_43/apahome43.htm>
*
*
Research 2.0: Web 2.0 and Virtual Worlds as Research Environments
* *
* * Please visit the minitrack website for more details: *
http://www.ualberta.ca/~drathi/hicss-43/research2.0.html<http://www.ualberta.ca/%7Edrathi/hicss-43/research2.0.html>
*Part of the Track:** Internet and Digital Economy*
*Paper Submission Deadline:June 15, 2009*
The Web 2.0 environment offers many new opportunities for researchers
undertaking both qualitative and quantitative research (e.g., increased
potential for collecting data from online communities and social networks
around the globe). However, these technologies can also be used by
researchers to enhance the research process (e.g., facilitating research
collaboration between project team members to develop tools and technologies
to analyze data and write papers). Understanding the privacy and legal
implications in both contexts – i.e., the implementation of the study, as
well as the research process – is an area that warrants further exploration
in a minitrack environment.
*This minitrack invites papers on topics including (but not limited to):*
- Changing landscape for qualitative and quantitative research due to
emergence of Web 2.0 and virtual worlds;
- Development of online research communities;
- Online collaborative techniques in Web 2.0 environments for advancing
research methodologies;
- Use of Web 2.0 tools and technologies in data collection and analyses;
- Use of Web 2.0 platforms and virtual worlds (e.g., Second Life) such as
avatars, online communities, for conducting qualitative and quantitative
research;
- Effectiveness of Web 2.0 for increasing participating rates in research
(e.g., questionnaire response rates; online focus groups);
- Using user-generated content as a data source in research;
- Ethical and legal issues (e.g., privacy; copyright) in conducting
qualitative and quantitative research in virtual environments;
- Use of social computing in building research communities;
- Role of social computing in the advancement of data collection
techniques;
- New data collection approaches in Web 2.0 environments.
*Minitrack Co-Chairs:*
*Lisa M. Given <http://www.ualberta.ca/%7Elgiven/>*
(Primary Contact)
School of Library and Information Studies
International Institute for Qualitative Methodology (IIQM)
University of Alberta
Email: lisa.given at ualberta.ca
*Dinesh Rathi <http://www.drathi.com/>*
School of Library and Information Studies
University of Alberta
Email: drathi at ualberta.ca
--
==========================================
Ingbert Floyd
PhD Student
Graduate School of Library and Information Science
University of Illinois at Urbana Champaign
http://ingbert.org/ || skype/twitter/etc.: spacesoon
Check out the unofficial GSLIS Wiki:
http://www.gslis.org/
"Dream in a pragmatic way."
-Aldous Huxley
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