[Air-L] CfP: Education and Research in SL workshop, IR 10, Milwaukee
jeremy hunsinger
jhuns at vt.edu
Mon May 25 04:09:15 PDT 2009
>
> Call for Abstracts/Participation
>
>
> Please join us in a workshop on Learning and Research in Second Life
> on October 7, 2009 in Milwaukee at Internet Research 10.0 (http://ir10.aoir.org/
> ).
>
> ** Abstract Deadline August 7th. **
>
> Second Life(R) is a 3d virtual environment created by Linden Lab,
> which has captured the attentions of researchers and teachers from
> around the world from a variety of disciplines.
>
> This workshop aims to improve the understanding of Second Life as a
> Learning and Research environment. It will bring 35 researchers and
> professionals together to collaborate, discuss and workshop diverse
> topics related to research and learning in Second Life. The workshop
> will be a full day workshop, from 9am to 5pm.
>
> Layout of the workshop
>
> We’ll start the workshop with “speed networking”, after which we’ll
> work on the two main topics of the workshop: learning and research
> in Second Life. We’ll try to answer questions like: How can we
> better enable learning in this sphere? How can we better enable
> research? What kind of features do we need from virtual environments
> for our work? What can we do to help develop virtual environments
> even further? The goal of this workshop is to create a roadmap of
> future use of virtual environments for research and teaching.
>
> As a highlight, John Lester (Pathfinder Linden) from Linden Labs
> will give a keynote at the workshop. The talk will be broadcast to
> Second Life.
>
> The workshop is a live exercise of learning and working
> simultaneously in RL and Second Life . This workshop will be
> simultaneously organized in Second Life and the two workshops will
> meet at key points during the day. In order to facilitate
> interaction between the RL and Second Life groups, all participants
> of the live workshop in Milwaukee are encouraged to take a WiFi-
> enabled Second Life capable laptop with them. All participants are
> asked to update the Second Life profiles, as these are printed and
> used as “calling cards” at the workshop.
>
> After the workshop participants are invited to collaborate in
> writing an article Roadmap for Next Generation of Virtual
> Environments for Research and Teaching, which will be based on the
> outcomes of the workshop.
>
> Submissions
>
> We encourage researchers to submit abstracts and short biography
> which will be distributed amongst participants before the workshop.
> First invitations will be offered to those who provide abstracts or
> full papers for consideration.
>
> Subsequent invitation will be made based upon research/teaching
> statement and biography. If you are interested in participating,
> please send an email containing your abstract/paper and biography
> (pdf, doc, rtf, odf) to isto.huvila(a)abm.uu.se. Indicate in your
> mail also whether you are applying to participate the workshop in RL
> in Milwaukee or in Second Life.
>
> Decisions will be made by September 1st, barring incident. There is
> a limit of 35 participants at the physical meeting; the event will
> be simulcast into Second Life.
>
> We welcome professionals, faculty and graduate students to
> participate.
>
> This workshop is sponsored by Linden Lab creators of Second Life and
> is organized by Kim Holmberg (Åbo Akademi University, Finland), Isto
> Huvila (Uppsala University, Sweden and Åbo Akademi University,
> Finland) and Terry Beaubois (Montana State University, USA).
> Questions may be sent to secondlifeworkshop(at)library2pointoh.fi.
>
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