[Air-L] privacy redefined
Seda Guerses
sguerses at esat.kuleuven.be
Mon Aug 30 15:34:53 PDT 2010
The problem with fb-places seems to be a re-iteration of similar
problems in the past (athough, I completely agree that location data
is something else). for example tagged or commented photos, status
updates with references, even wall-discussions are all information
that through the fb design becomes information that can be controlled,
managed, distributed by many profiles. We tried to generalize the
problem, calling such information "relational information" since it is
information related to many through the design of the system. We then
used Thomas Erickson and Wendy Kellog's idea of social translucence:
we asked how friends/communities could develop privacy practices based
on social proxies in the design that provide some transparency as to
what is happening in the network (without having to do what michael
zimmer did when he checked what was visible of his profile through
extra-mock profiles).
unfortunately, the privacy settings of fb make users believe that they
control their information individually. however, the design of fb is
such that most info is entered, linked, controlled and distributed by
many. this is a mismatch that one can only suspect might have been
convenient for fb in the past, but hopefully not for too much longer.
more information on the paper is here:
The Social Web and Privacy: Practices, Reciprocity and Conflict
Detection in Social Networks.
http://www.cosic.esat.kuleuven.be/publications/article-1304.pdf
and the wonderful article on social translucence is this one:
Thomas Erickson and Wendy A. Kellogg. Social translucence: An approach
to designing
systems that support social processes. ACM Transactions on Human
Computer
Interaction, 7(1):59–83, 2000.
>
> Message: 4
> Date: Sun, 29 Aug 2010 19:53:41 -0500
> From: Michael Zimmer <zimmerm at uwm.edu>
> To: Nick Lalone <nick.lalone at gmail.com>
> Cc: air-l at listserv.aoir.org
> Subject: Re: [Air-L] privacy redefined
> Message-ID: <5794E35F-1F77-4598-A275-37ABBFE89CA7 at uwm.edu>
> Content-Type: text/plain; charset=us-ascii
>
> Readers might be interested in my blog post:
>
> Facebook Places Privacy Falls Short: Non-Authorized Check-Ins by
> Friends are Visible
> http://michaelzimmer.org/2010/08/20/facebook-places-privacy-falls-short/
>
> And related coverage at MSNBC.com:
> Facebook Places: Be your friends' 'Big Brother?'
> http://redtape.msnbc.com/2010/08/facebook-places-we-are-each-others-big-brothers.html
>
>
> -michael zimmer
>
> --
> Michael Zimmer, PhD
> Assistant Professor, School of Information Studies
> Director, BS in Information Science & Technology Program
> Associate, Center for Information Policy Research
> University of Wisconsin-Milwaukee
> e: zimmerm at uwm.edu
> w: www.michaelzimmer.org
>
>
> On Aug 29, 2010, at 12:04 PM, Nick Lalone wrote:
>
>> I wonder if Facebook changes will take the place of the old virus
>> scare emails. Thanks for the heads up. One thing I noticed was a
>> message from facebook on the privacy settings page:
>>
>> "Get the Facts about Places
>> There is a false rumor that Facebook shares your location without
>> your
>> knowledge or consent.
>>
>> You control your information on Facebook. With Places, you choose
>> when
>> to share your location by checking in or allowing friends to check
>> you
>> in. Your location is never given to anyone automatically.
>>
>> Learn more about Places."
>>
>> On Sun, Aug 29, 2010 at 11:44 AM, jcu <jcu at execulink.com> wrote:
>>>
>>>
>>>
>>> Hello,
>>>
>>>> Just for everyone's information ... forwarding a
>>>> message from some Facebook contacts ...
>>>>
>>>>
>>>> Facebook launched Facebook Places yesterday.
>>>> Anyone can find where you are when you are
>>>> logged in. It gives the actual address & map
>>>> location of where you are as you (and or) your
>>>> kids use Facebook TO UNDO: Go to "Account",
>>>> "Account Settings", "Notifications", then scroll
>>>> down to "Places" and UNCHECK the 2 boxes.
>>>> SAVE changes and then share this message.
>>>
>>> joan
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>>
>>
>>
>> --
>> Nick LaLone
>> Texas State University-San Marcos
>> Systems Support / Master's Student
>> www.beforegamedesign.com
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>
>
>
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