[Air-L] Virtual Worlds and MMOGS

Mark Chen markchen at u.washington.edu
Sat Dec 18 11:21:39 PST 2010

I highly recommend

TL Taylor's Play Between Worlds for account of EverQuest culture, both on
and offline
Julian Dibbell's Play Money, for account of money making in MMOGs


On Sat, Dec 18, 2010 at 11:18 AM, Andrew Herman <aherman at wlu.ca> wrote:

> Friends-
> If you were to suggest two or three canonical/essential readings on
> persistent virtual worlds, especially of the MMOG variety, what would you
> suggest. Also, aside from Castranova and Malaby, who would you suggest for
> economics of virtual worlds.
> AH
> Andrew Herman, Ph. D.
> Associate Professor and Chairperson
> Department of Communication Studies
> Graduate Program in Cultural Analysis and Social Theory
> Wilfrid Laurier University
> Waterloo, Ontario N2L 3C5
> 519 884-1970 x3693
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Mark Chen | @mcdanger | markdangerchen.net
Post-Doctoral Scholar | Games Ethnographer
LIFE Center | UW Institute for Science and Math Education
This was sent from a PC with a full-size keyboard; misspellings and brevity
are entirely my fault.

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