[Air-L] Two dissertations on the video game industry

Peter Zackariasson Peter at Zackariasson.com
Mon Jul 5 03:09:07 PDT 2010


Hello,

This semester two excellent dissertations on the video game industry has
been published from Swedish Universities. So if you have any interest in
this industry, these two are worth while checking up.

Sandquist, Ulf (2010). Digitala drömmar och industriell utveckling: En
studie av den svenska dator- och tv-spelsindustrin 1980-2010. Department of
Economic history. Umeå University, Sweden. (eng. trans. Digital dreams and
Engineering: A study of the Swedish computer and video game industry,
1980-2010)
Eng. abstract and thesis can be fund at:
http://www.avhandlingar.se/avhandling/228ab0a816/

Dymek, Mikolaj (2010). Industrial Phantasmagoria: Subcultural Interactive
Cinema Meets Mass-Cultural Media of Simulation. The Royal Institute of
Technology, Sweden.
Eng. abstract and thesis can be fund at:
http://www.avhandlingar.se/avhandling/cf86a62e02/










Peter Zackariasson, Ph.D.
Assistant Professor

Gothenburg Research Institute
University of Gothenburg
School of Business, Economics and Law
P.O. Box 603
SE 405 30 Gothenburg
Sweden

Phone +46 31 786 53 88
Mobile +46 70 719 71 71
Web www.zackariasson.com

Latest publications:
Virtual identities and market segmentation in marketing in and through
Massively Multiplayer Online Games (MMOGs). Services Marketing  Quarterly,
31(3).
Paradigm Shifts in the Video Game Industry. Competitiveness Review, 20(2).
Cyberkapitalism, om konsten att tjäna pengar på att döda drakar, stjäla
vapen och dansa naken i virtuella världar. Stockholm: Kalla Kulor förlag.





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