[Air-L] CFP: CHI 2011 Workshop on Gamification

Sebastian Deterding sebastian.deterding at gmx.de
Tue Nov 30 00:56:45 PST 2010

Apologies for cross-posting.

Call For Participation
CHI 2011 Workshop
Gamification: Using Game Design Elements in Non-Gaming Contexts

"Gamification" is an informal umbrella term for the use of video game 
elements in non-game systems to improve user experience (UX) and user 
engagement. The recent introduction of ‘gamified’ applications such as 
Foursquare to large end-user audiences promises new lines of inquiry and 
rich data sources for the many endeavors in human-computer interaction 
(HCI) that have explored game-related heuristics, design patterns and 
dynamics of motivating, positive user experiences – endeavors as various 
as persuasive technology, funology, incentive centered design, the 
social psychology of online communities, motivational affordances, or 
game UX.

The goal of this one-day workshop at CHI 2011 is to bring together HCI 
researchers and practitioners from these diverse fields to take the next 
step forward by building a shared picture of the current state of 
approaches and findings pertinent to gamification, and to identify 
synergies, key opportunities and questions for future research.

===Submission details===
We invite researchers from all theoretical and methodological 
backgrounds to submit a 2-4 page position paper in the CHI extended 
abstracts format on ongoing empirical work, (potentially summative) 
accounts of existing approaches and findings, or work that might 
otherwise elucidate the user experience, psychology, social dynamics and 
design of information systems employing game elements via e-mail to 
chi2011 (at) gamification-research.org.

Note that at least one author of each accepted paper needs to register 
for the workshop and for one or more days of the conference.

===Organizing Committee===
* Sebastian Deterding, Hamburg University, Germany
* Dan Dixon, University of the West of England, UK
* Lennart Nacke, University of Saskatchewan, Canada
* Kenton O’Hara, Microsoft Research Cambridge, USA
* Miguel Sicart, IT University of Copenhagen, Denmark

* Submission deadline: January 14, 2011
* Notification of acceptance: February 11, 2011
* Workshop: May 7 or 8, 2011 (final date to follow)

* CFP: http://bit.ly/grn-chi2011
* Further information: http://gamification-research.org/chi2011
* Updates: http://twitter.com/gamifyresearch



Sebastian Deterding              | coding conduct
Mail: sebastian at codingconduct.cc | Twitter: dingstweets
Web: http://codingconduct.cc     | Skype: sebastiandeterding
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