[Air-L] Research on in-game romance options
Joshua R. Auriemma
JRA at themcshanefirm.com
Fri Dec 2 11:03:08 PST 2011
It's not a scholarly undertaking, but definitely have a look at Lara Crigger's work if you're not familiar with her. She's been writing for (relatively) mainstream media on this subject for a while.
http://pc.gamespy.com/articles/118/1181341p1.html
-----Original Message-----
From: air-l-bounces at listserv.aoir.org [mailto:air-l-bounces at listserv.aoir.org] On Behalf Of Todd Harper
Sent: Friday, December 02, 2011 1:54 PM
To: Air-L
Subject: [Air-L] Research on in-game romance options
Hello, internet researchers!
I'm currently doing some work related to a PCA submission on Bioware's increasing inclusion of same-sex romance options in their games. What I'm currently hard up for is literature on this subject area; I mostly have Mia's piece from Video Game Theory Reader on the "romantic triangle" and Kristen Jørgensen's article from Eludamos on Dragon Age and Mass Effect (and these are even at odds; Mia talks about avatar connection with the player, and Kristen's talking about separating the two!).
While I am loathe to make what seems like the default mailing list request, if anyone has some suggestions for literature that might be relevant to studying in-game romance options -- particularly the whys and hows of them
-- I'd love to hear about it. Thank you kindly.
Apologies for people who are about to see this cross-posted to the DiGRA list, as well.
>Todd
--
Todd Harper
Postdoctoral Researcher, Singapore-MIT GAMBIT Game Lab -- http://gambit.mit.edu laevantine at gmail.com _______________________________________________
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