[Air-L] Bartle Test
markchen at u.washington.edu
Tue Sep 20 11:52:09 PDT 2011
Also, Sebastian Deterding's review of Zichermann's gamification book had in
it some comments on Bartle's player types and included a link to this:
might be handy.
On Tue, Sep 20, 2011 at 11:47 AM, Mark Chen <markchen at u.washington.edu>wrote:
> Worthwhile in what ways?, I guess is the main question...
> But since his work on MUDs, there've been other refinements or alternative
> tests to typify players that have come out over the years, not to mention a
> movement to typify player behavior rather than players themselves.
> I think a good example is Nick Yee's taxonomy:
> On Tue, Sep 20, 2011 at 11:33 AM, katie vizenor <kvizenor at gmail.com>wrote:
>> I am wondering if anyone has ever used the Bartle test? I see that the
>> survey seems to be maintained at gamerdna. Is there a way to get a copy of
>> this survey? I am interested in using it (or some modified version of it)
>> examine the make up of the disability community in Second Life. Has anyone
>> ever used this to look at the difference between user content created
>> vs MMORPGs? How could I get a copy of the survey for use?
>> Is this test even worthwhile?
>> Thanks for any and all help.
>> Katie Vizenor, MA, MLS
>> Anthropology PhD Candidate, University at Buffalo
>> Senior Researcher, American Foundation for the Blind
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> Mark Chen, PhD | @mcdanger | markdangerchen.net
> Post-Doctoral Scholar | LIFE Center | UW Institute for Science and Math Ed
> Advancing Gaming in Innovative Learning Ecologies (AGILE)
> This was sent from a PC with a full-size keyboard; misspellings and brevity
> are entirely my fault.
Mark Chen, PhD | @mcdanger | markdangerchen.net
Post-Doctoral Scholar | LIFE Center | UW Institute for Science and Math Ed
Advancing Gaming in Innovative Learning Ecologies (AGILE)
This was sent from a PC with a full-size keyboard; misspellings and brevity
are entirely my fault.
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