[Air-L] Call for papers: Social Media & Learning, Hawaii International Conference on System Sciences

Haythornthwaite, Caroline c.haythorn at ubc.ca
Wed Feb 6 14:34:52 PST 2013


Call for papers: Social Media & Learning
Chairs: Maarten de Laat, Caroline Haythornthwaite, Shane Dawson & Dan Suthers

*** NOTE: This is in the new HICSS track DIGITAL & SOCIAL MEDIA *** 
 
Hawaii International Conference on System Sciences (HICSS) 47,
January 6-9, 2014, Waikoloa, Big Island, HI
 
PAPERS DUE: June 15, 2013 via the HICSS conference system
http://www.hicss.hawaii.edu/hicss_47/47cfp.pdf
 
http://www.open.ou.nl/rslmlt/HICSS_CFP_SocialMedia&Learning.htm
 
Social Media & Learning

This minitrack calls for papers that address leading edge use of technology, research methods and system design to analyze and support learning in social networks. The ability to generate and maintain rich networked connections through social media, social networking, crowdsourcing, cloud technology, and social computing has a profound impact on the way we solve problems, learn, innovate and develop our identities, and the value this creates for individuals and groups. This minitrack will bring together state of the art research that furthers social theories of networking and learning, such as networked learning, collaborative learning, viral learning, and social capital, in combination with for example social and learning analytics and social network analysis to help visualize, develop and facilitate formal, non-formal and informal networking and learning settings.
 
We call for papers that use, analyze and/or develop technology and online tools to examine social networking and learning phenomena through social media. We specifically welcome papers that address new and exciting areas of research in the networking and learning potential of social media or the potential value social media creates for connectivity, development, and growth. Some of this work might be driven by social media and networking research in relation to education, organizations, gaming, simulation and 3d worlds. We encourage papers that address learning and value creation through social media in any setting: education, work, daily life, home, and ‘serious leisure’. Appropriate social media and learning behavior ranges from same-time, same-place to anytime, anywhere that increases interactions among participants via social media in formal and informal learning settings and mixtures thereof, and may include collectives from learning crowds to communities, teams and networks of practice.
 
We envision that papers will:
-examine the foundations for social media and learning in online networks, crowds and communities;
-analyze and/or support the role of social media and networks in learning;
-address value creation in social media and online communities and networks;
-develop methods for analyzing social media and learning;
-implement social network analysis to reflect social media, networking and learning processes;
-address awareness and visualization of social networks and communities;
-develop metrics for characterizing and following social networking and learning trends;
-implement and develop tools for automated data capture and data analytics on social networking and learning;
-discuss empirical trends in social networking and learning on and through the Internet, including issues and opportunities relating to information literacy, literacy and new media, ubiquitous learning, viral learning and entrepreneurial learning;
-examine economic models, trends and markets for social media and learning, including open source and open access and viral models;
-examine the design and facilitation of social media and learning in online networks, crowds and communities;
-show development and use of new social media tools, devices (laptops, mobiles, OLPC ), and spaces and their networking and value creation potential; or
-discuss ethical issues relating to learning online, including issues relating to data capture, analysis and display, and learning about controversial subjects or anti-social activities.
 
 
This minitrack – SOCIAL MEDIA & LEARNING -- is part of the DIGITAL & SOCIAL MEDIA track at HICSS.
 
ORGANIZERS
 
Maarten de Laat, Open University of the Netherlands
maarten.delaat at ou.nl
 
Caroline Haythornthwaite, University of British Columbia
c.haythorn at ubc.ca
 
Shane Dawson, University of South Australia
shane.dawson at unisa.edu.au
 
Dan Suthers, University of Hawaii
suthers at hawaii.edu
 
 
=======================================
ABOUT HICSS CONFERENCES
http://www.hicss.hawaii.edu/hicss_47/apahome47.htm
 
HICSS conferences are devoted to the most relevant advances in the information, computer, and system sciences, and encompass developments in both theory and practice. Accepted papers may be theoretical, conceptual, tutorial or descriptive in nature. Those selected for presentation will be included in the Conference Proceedings published by the IEEE Computer Society and maintained in the IEEE Digital Library.
 
 
How to Submit a Paper:  Follow Author Instructions posted on the conference web site: 
 
http://www.hicss.hawaii.edu/hicss_47/47cfp.pdf
 
HICSS papers must contain original material.  They may not have been previously published, nor currently submitted elsewhere.  All submissions undergo a double-blind peer review process.
Abstracts are optional, but strongly recommended. You may contact the Minitrack Chair(s) for guidance or verification of content.
Submit a paper to only one Minitrack.  If a paper is submitted to more than one minitrack, then either paper may be rejected by either minitrack without consultation with author or other chairs. If you are not sure of the appropriate Minitrack, submit an abstract to the Track Chair(s) for determination, and/or seek informal opinion(s) of Minitrack Chair(s) before submitting.
Do not author or co-author more than 5 papers.  This means that an individual may be listed as author or co-author on no more than 5 submitted papers.  Track Chairs must approve any names added after submission or acceptance on August 15.
 
IMPORTANT 2012 DEADLINES FOR AUTHORS
 
June 15   --   SUBMIT FULL MANUSCRIPTS FOR REVIEW as instructed. The review is double-blind; therefore, this initial submission must be without author names.
Aug 15    -- Review System emails Acceptance Notices to authors. It is very important that at least one author of each accepted paper attend the conference. Therefore, all travel guarantees – including visa or your organization’s fiscal funding procedures – should begin immediately.  Make sure your server accepts the review system address https://precisionconference.com/~hicss.
Sept 15  -- SUBMIT FINAL PAPER.  Add author names to your paper, and submit your Final Paper for Publication to the site provided in your Acceptance Notice.  (This URL is not public knowledge.) 
Oct 1     -- Early Registration fee deadline. At least one author of each paper should register by this date in order secure publication in the Proceedings.  Fees will increase on Oct 2 and Dec 2.
Oct 15     -- Papers without at least one paid-in-full registered author may be deleted from the Proceedings and not scheduled for presentation; authors will be so notified by the Conference Office.
 
Cancellation and Refund Policy   All conference cancellation requests must be in writing.  A fee will be charged for cancellation of registration after Oct 15, at which time the paper is subject to withdrawal from the Proceedings.  There is no registration refund after December 1.  Cancellations for accommodations must be handled directly with the hotel.
 
 


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