[Air-L] CFP: Social, Casual, Mobile: Changing Games (EXTENDED: Abstracts now due 6 Dec 2013)

Tama Leaver tamaleaver at gmail.com
Fri Nov 29 04:15:49 PST 2013


CFP EXTENDED – ABSTRACTS NOW DUE FRIDAY 6 DECEMBER

CFP: Social, Casual, Mobile: Changing Games



Call for Chapters: Social, Casual, Mobile: Changing Games (Edited book
collection)



Social, casual and mobile games – on devices such as smartphones, tablets,
or pc and accessed through online social networks – are increasingly
ubiquitous, and changing the ways in which games are designed, understood
and, played. This call for chapters builds on a one-day preconference that
was held on 2 July 2013 at Curtin University in Perth, Australia. The book
collection will explore the rapidly changing gaming landscape and discuss
the ludic, methodological, theoretical, economic, social and cultural
challenges that these changes invoke.  Importantly, social, casual and
mobile games do not exist in a vacuum, so the challenges, changes and
continuities in relation to previous digital and physical games and gaming
practices are also open for analysis.



Topics might include, but are by no means limited to:

•             Design and industry shifts from traditional games to mobile
and networked games

•             New user demographics

•             Virtual currencies, in-game purchases, the .99c price-point
and other economic issues

•             Games as surveillance and the exchange of user information
for game progress

•             Zynga: The Rise and (partial) Fall of Facebook’s Biggest
Gaming Friend

•             Mobile Franchises:  Angry Birds, Plants V Zombies, and so on.

•             South-East Asian and other non-Western gaming cultures

•             Gaming communities

•             Gamification - the good, the bad, and the scoreboard

•             Convergence and social, casual and mobile games

•             Edutainment

•             The sociality or otherwise of social games

•             Shifting landscape from PC and console games to social,
casual and mobile games

•             Locative games: place and mobility



Important dates:

Abstracts of 500 words, using APA 6threferencing style, plus a brief
biographic statement are NOW DUE 6 DECEMBER 2013

Invitations for full chapters sent to authors by 20 December 2013

Full chapters (5-7,000 words) due 31 March 2014



Please email submissions or queries to the editors, A/Prof Michele Willson
and Dr Tama Leaver, Dept of  Internet Studies, Curtin University, at
socialcasualmobile at gmail.com.



More information about the Air-L mailing list