[Air-L] Inaugural “Sports, Communication, and Technology Summit” hosted by the Marist College Center for Sports Communication

Ryan Rogers ryan.rogers at marist.edu
Wed Oct 29 14:05:35 PDT 2014


*Inaugural “Sports, Communication, and Technology Summit” hosted by the
Marist College Center for Sports Communication*
Saturday, March 28, 2015

8:30 a.m. to 5 p.m.

Location: Marist College

The Marist College Center for Sports Communication is pleased to announce
its first Summit on Sports, Communication, and Technology. This day-long
event will bring together undergraduate students, graduate students,
faculty, practitioners, and industry leaders for a robust discussion of and
unique skill training in the broadly defined domain of sports communication
technology – from video and audio production to sports apps to wearable
computing technology at live events. While this event is focused on unique
experiences for undergraduate students, there will be important learning
endeavors for faculty, graduate students, and those working in the field.
We encourage registration and involvement from all groups. The event is
open to all those from various and divergent fields with an interest in
this topic. To encourage participation, registration is set at $35 for all
participants, which goes towards offsetting event costs.

You can register for the event here
<http://sportscomm.marist.edu/techregister.html>.

The summit will consist of the following events:

*Undergraduate Case Study Competition*

Student groups of up to six will present a solution to a case that will be
assigned approximately two months in advance of the event (the beginning of
the spring semester). This case will ask students to solve a
problem/quandary in sports using communication technology. The solution can
come in a variety of forms: a concept or research paper, a campaign,
software, an app, or any other format that best provides a solution to the
presented problem. At the symposium, students groups will give a ten minute
presentation to the audience and panel of judges on their solution. At the
conclusion of group presentations, judges will ask questions to
participants. Awards will be given to the winning three groups. More
information about the case, including specific guidelines and rules, will
be given to teams upon registration and the assignment of the project.

*Panel Discussion*

The symposium will feature a panel of leading professionals, innovators,
and scholars in a discussion of a vital topic in the sports, communication,
and technology space. Attendees will be able to ask questions of the
panelists after the presentation. This year’s panel will focus on
communication technology for the in-arena experience. The panel will focus
on ways interactive technology , from smart devices to video boards, have
enriched fan experiences at live sporting events and ways that sport
producers are enhancing these technologies to keep up with/surpass the
at-home viewing experience. Panelists will address successes, challenges,
and possible future evolution.

*Lunch and Keynote Speaker*

Lunch will be provided for all registered attendees. A keynote speaker (to
be named) will address the assembly during the lunch period. Additionally,
Marist College Center for Sports Communication faculty will discuss the
Center’s research agenda in and highlight their student/faculty research
collaborations.


*Hands-on Tutorials*
In 45-minute sessions, professors and practitioners will provide tutorials
on relevant sports communication technology. These sessions will offer
attendees hands-on experience in some form of sports communication
technology, particularly ones that might fall outside of traditional
classroom instruction. Sessions will fall into one of the following
categories, all as pertinent to sport: video/editing application, web
development/design, mobile technology, and social media technology. Several
sessions will run concurrently, and each will be limited to approximately
20 students per session. There will be three 45-minute sessions, allowing
students to try three different tutorials if they wish. There will be a
signup page for each session, allowing for students to sign up in advance
and plan their afternoon.

*Workshops*

In these sessions, student groups will be able to workshop projects and
concepts with application to sport media and communication. Examples could
include web stories, apps, websites, software, digital productions,
hardware, and social media productions, among others. Students will receive
feedback and assistance from experts such as faculty, industry
professionals, and potential users. These workshops will allow for student
developers to present their ideas to experts and receive feedback and
constructive critique toward improving these products. Student groups must
submit a request in advance for these workshops, as there will be limited
spots available.

*Faculty/Industry Expert Volunteers*

There are several opportunities for faculty and industry experts to
volunteer for various tasks at the summit. These primarily include tutorial
session leader/assistant and workshop panelist. If you have a particular
area of expertise in sports, communication, and technology, please contact
any of the summit organizers (listed below) to inquire about volunteering.
You may also indicate this on the registration form. All assistance is
greatly appreciated and will help make for a more robust learning
experience for summit attendees.

For more information about the summit, please contact Keith Strudler,
director of the Marist College Center for Sports Communication, at
Keith.Strudler at marist.eduor (845) 575-3506, Ryan Rogers at
Ryan.Rogers at marist.edu, or Tim Mirabito at Tim.Mirabito at marist.edu.



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