[Air-L] Ello--An Alternative to Facebook

MC Cambre mcambre at ualberta.ca
Thu Sep 25 07:49:35 PDT 2014


I have not yet joined but I know a number of people who have!
cc

On Thu, Sep 25, 2014 at 10:44 AM, Karyn Hollis <karyn.hollis at villanova.edu>
wrote:

> Hi All--
> Does anyone know anything about Ello.co  , the free, non-ad driven social
> media website? I've read that membership is exploding, especially among the
> arts and LGBTQ community.  But all are invited to escape Facebook!  I sure
> hope it is a success.
>
> Here's an article about it
>
> http://betabeat.com/2014/09/mysterious-social-network-ello-explodes-in-popularity-for-people-fleeing-facebook/
>
> And here's the address to Ello.co    (not .com) itself:
> https://ello.co/beta-public-profiles
>
>
> Best,
> Karyn
>
> -----Original Message-----
> From: Air-L [mailto:air-l-bounces at listserv.aoir.org] On Behalf Of
> air-l-request at listserv.aoir.org
> Sent: Wednesday, September 24, 2014 6:02 PM
> To: air-l at listserv.aoir.org
> Subject: Air-L Digest, Vol 122, Issue 27
>
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> Today's Topics:
>
>    1. Big Data and Health: Tenure-Track Assistant Professor
>       Position at MSU (Kayla D. Hales)
>    2. two new datasets - knowledge graph over academic literature
>       and over human rights reports (kalev leetaru)
>    3. NEO UBIMEDIA MINDTREK AWARD 2014 (the ubimedia competition) -
>       deadline extended till the 30th September (Artur Lugmayr)
>    4. Call for Full Book Chapters (30th October 2014): Information
>       Systems and Management in eMedia and Creative Industries:
>       Springer-Verlag (Artur Lugmayr)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 24 Sep 2014 00:35:04 -0400
> From: "Kayla D. Hales" <haleskay at msu.edu>
> To: <air-l at listserv.aoir.org>
> Subject: [Air-L] Big Data and Health: Tenure-Track Assistant Professor
>         Position at MSU
> Message-ID: <005f01cfd7b0$e9d107c0$bd731740$@msu.edu>
> Content-Type: text/plain;       charset="us-ascii"
>
> Job Opening: Tenure-System Position in Big Data and Health
>
> News Date:
>
> 09/12/2014
>
> Tenure-Track Assistant Professor Position in Big Data and Health
> Department of Media and Information Michigan State University
>
>
> http://cas.msu.edu/job/posting-0098-tenure-track-assistant-professor-in-big-
> data-and-health-department-of-media-and-information/
>
> The Department of Media and Information (MI) at Michigan State University
> (MSU) invites applications for a full-time, tenure system faculty position
> at the rank of Assistant Professor in the area of big data with a strong
> interest in health, health IT, e-health, and/or m-health. We seek a scholar
> conducting cutting-edge social and/or technical research utilizing big data
> approaches-including theory-building, analytics, applications, and effects.
> Additional potential areas of research interest might include: mobile
> communications, social media, pervasive computing, predictive analytics,
> collective intelligence, human computation, computational social science,
> and network analysis. Teaching duties will include graduate and
> undergraduate courses on topics such as big data analytics, health IT,
> social network analysis, social computing, collective intelligence,
> human-computer interaction, and other topics related to information and
> communications technologies (ICTs).
>
> The successful candidate will participate in the Trifecta, an
> interdisciplinary joint initiative by the Colleges of Communication Arts
> and Sciences, Engineering, and Nursing with the overarching goal of using
> technology to improve health outcomes and health care organization and
> delivery. Candidates should be able to demonstrate their potential to
> obtain external funding to support their scholarship and to publish
> peer-reviewed works in respected research outlets. Candidates are expected
> to be excellent teachers and mentors to graduate students. We encourage
> individuals from a diverse range of disciplinary and methodological
> traditions to apply. A PhD in a relevant discipline, such as Informatics,
> Computer Science, Human-Computer Interaction, Applied Statistics,
> Management of Information Systems, Communication, Sociology, Economics, or
> other social or technical sciences with emphases on big data, should be
> completed prior to the start of the appointment, expected to be August
>   16, 2015.
>
> The MI department is a member of the iSchools consortium, and home to a
> dynamic, interdisciplinary faculty internationally renowned for their
> cutting-edge research on the uses and implications of ICTs. The doctoral
> program in Media and Information Studies, offered jointly by MI along with
> the Departments of Journalism and Advertising & Public Relations, was
> recently ranked #3 among Media Ph.D. programs in the U.S. by the National
> Research Council. Our curricula address both the theoretical and practical
> aspects of ICT and media use and production, and our alumni have achieved
> positions of prominence in academia, industry, and government. Projects
> involving cross-disciplinary teams are actively pursued and encouraged.
> Current research foci of the department include social media, human
> computer interaction, digital games and meaningful play, ICT for
> development (ICT4D), health and technology, commerce, and communication
> economics and policy. Our faculty also engages in creative scholarship,
> design traditional and interactive media experiences, and develop
> sociotechnical systems.
>
> To apply, please visit the Michigan State University Employment
> Opportunities website ( <
> http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> https <
> http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> :// <
> http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> jobs <
> http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> .
> <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> msu <
> http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> .
> <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> edu),
> refer to Posting #0098, and complete an electronic submission. Applicants
> should submit the following materials electronically: (1) a cover letter
> indicating the position you are interested in and summarizing your
> qualifications for it, (2) a current vita, (3) if appropriate, the URL to
> an existing individual or collaborative website that conveys your current
> scholarship, and (4) the names and contact information for three
> individuals willing to serve as your recommenders to the search committee.
> Review of applications will begin on November 1, 2014, and continue until
> the position is filled.
>
> Please direct any questions to Dr. Steve Wildman, Search Committee Chair,
> Department of Media and Information at Michigan State University, at
> swildman at msu.edu.
>
> MSU is an affirmative action, equal opportunity employer. MSU is committed
> to achieving excellence through cultural diversity. The university actively
> encourages applications and/or nominations of women, persons of color,
> veterans and persons with disabilities.
>
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 24 Sep 2014 13:29:27 -0400
> From: kalev leetaru <kalev.leetaru5 at gmail.com>
> To: "air-l at listserv.aoir.org" <air-l at listserv.aoir.org>
> Subject: [Air-L] two new datasets - knowledge graph over academic
>         literature and over human rights reports
> Message-ID:
>         <CAHTt6HUFKoa2iW7=gfnqyxO2DxRSLN0Vq474v_SrYY4BFE=
> 15Q at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> I thought many of you would find of great use two new GDELT Global
> Knowledge Graph (GKG) datasets released late yesterday.  The first is the
> set of underlying GKG datasets behind our paper that data mined more than
> 21 billion words of academic literature from JSTOR, DTIC, CORE, CiteSeerX,
> CIA, and the Internet Archive (
> http://dlib.org/dlib/september14/leetaru/09leetaru.html).  In the hopes
> of seeding new kinds of research that incorporate the cultural knowledge of
> the world's academic literature, we are making the GKG datasets behind that
> paper available for open research.  NOTE that these do NOT contain the text
> of the articles themselves, only the metadata computed from each article,
> which includes computed metadata of the references cited in each paper,
> allowing applications such as identifying the most cited authors and
> institutions relating to specific geographies, topics, and socio-political
> groups.  The full GKG dataset collection of around 40GB is available:
>
>
> http://blog.gdeltproject.org/announcing-the-africa-and-middle-east-global-academic-literature-knowledge-graph-ame-gkg/
>
> We have also released a new Human Rights GKG, which encodes in
> quantitative form a cross-section of the world?s public knowledge of human
> rights issues across the world, scattered across the hundreds of thousands
> of textual reports, calls to action, alerts, field interviews, and other
> material published by organizations throughout the globe.  This initial GKG
> encodes over 110,000 documents encoding a number of the major international
> human rights report archives, offering a computable overview of global
> human rights issues over the decades:
>
>
> http://blog.gdeltproject.org/announcing-the-new-human-rights-global-knowledge-graph-hr-gkg/
>
> The GDELT GKG format encodes lists of social groups, organizations,
> locations, major themes, emotions, and a range of other metadata computed
> from each document, making it possible to conduct a wide array of studies
> that blend spatial, semantic, citation, and network analyses (
> http://blog.gdeltproject.org/introducing-gkg-2-0-the-next-generation-of-the-gdelt-global-knowledge-graph/
> ).
>
> We're very much looking forward to seeing what you all are able to do with
> these new GKG collections!  For more information on the GDELT Project more
> broadly, see the main site (http://www.gdeltproject.org/) or the blog (
> http://blog.gdeltproject.org/).
>
>
>
> ~Kalev
>
>
> ------------------------------
>
> Message: 3
> Date: Wed, 24 Sep 2014 21:33:45 +0300 (EEST)
> From: Artur Lugmayr <artur.lugmayr at tut.fi>
> To: air-l at listserv.aoir.org
> Subject: [Air-L] NEO UBIMEDIA MINDTREK AWARD 2014 (the ubimedia
>         competition) - deadline extended till the 30th September
> Message-ID: <1776957250.25.1411583625543.JavaMail.lugmayr at HLO-PC43>
> Content-Type: text/plain; charset=us-ascii
>
>
> ==============================================================================
> NEO UBIMEDIA MINDTREK AWARD 2014
>
> CALL FOR COMPETITION ENTRIES
>
> THE award for the pervasive, ubiqutious, and ambient intelligent community
> EXTENDED Award submission DEADLINE: 30th SEPTEMBER 2014
>
> 4th-6th November, Tampere Finland
> http://www.numa.fi, http://www.mindtrek.org
>
> Join us on Facebook: https://www.facebook.com/groups/numa.award/
> In cooperation with MindTrek Association, Internatinal Ambient Media
> Association (iAMEA), and the AIS SIG-eMedia
> ==============================================================================
>
> NUMA 2014 - THE award for pervasive, ubiquitous, ambient technologies,
> media, services, user experience, concepts, and applications. We
> refurbished the competition for 2014 after having received over 220
> competition entries over the past seven years. We want to integrate all the
> latest trends in the world of smart media, as we want to see incredible
> re-interpretations of the original notion of ubimedia, pervasive media, and
> ambient media. Any new fresh idea is welcome in this area! The vision of
> ubimedia today spreads in smart city concepts, smart cards, and smart
> phones - and starts to become mainstream - there are still many more
> exciting, seamless, and unobtrusive experiences that need to be discovered.
> We still seek for cutting edge tech innovations, and look for makers that
> single-handedly engineer fascinating new ubimedia services and devices on a
> shoestring budget. We welcome all ubimedia masterminds, pervasive
> computation enthusiasts, and ambient intelligent researchers to participate
> in writing the next chapter for the most innovative, inspiring, and
> sometimes slightly mad competition in ubimedia's history and seek projects,
> applications, services, technological solutions, concepts, or new media
> environment as competition entry. Note, there will be also a price sum
> giving to the very best three entries.
>
> Possible themes, topics, and areas where your application could contribute
> to:
> - smart environments (smart cars, smart houses, smart devices, smart
> cities)
> - cyber, social, and physical computing
> - human computer interaction in the era of ubiquitous computation
> - smart robots, interaction with robots, and robotic applications
> - new interaction devices (Google glasses, Pebble, ?)
> - big data concepts for pervasive computation
> - the ?quantified? self and the digital human
> - sensor data, context awareness, and intelligence
> - mobile phone applications, NFC technologies, and embedded systems (e.g.
> Arduino)
> - wearable technologies, smart watches, smart glasses, and smart gadgets
> - cyber physical systems (CPS)
> - urban informatics and smart transportation
> - security and safety of environments
> - smart saving of energy, and sustainable environments
> - production and industrial applications that are smart
> - information systems and management in smart environments
> - entertainment applications (e.g. pervasive games, ambient television,
> ...)
> - artisic works, apps, and creative designs
> - ergonomics, human-computer interaction designs, and consumer experience
> - software, hardware, and middleware frameworks
>
> NUMA is looking for your bold, irritating and mind-opening ideas, no
> matter if you are a student, seasoned researcher, entrepreneur or artist.
> Whether thesis, project or product - our only condition
> is: you must be able to demo it, otherwise you are out! You will have to
> prove your idea with a working prototype, and if you are nominated you will
> need to demonstrate your work during MindTrek. As we are a
> cross-disciplinary competition, we created the following categories, to
> cope with all the latest trends:
>
> - ?NUMA-TEC? - You have been pushing the boundaries of sensors and
> ubiquitous computing or invented
>   some incredible new pervasive hardware? This award focuses on advances
> in ?Technology?.
>
> - ?NUMA-KERS? - You have mastered the odds of physical computing and rapid
> prototyping and want to expose
>   your devices beyond the maker community? This award focuses on the
> community of ?Makers?.
>
> - ?NUMA-UX? - You are an interaction, experience designer, or artist and
> have gone where no content
>   has been seen before? This award focuses on the ?Experience?.
>
> - ?NUMA-CONTENT? - You are a content creator, application developer,
> designer, artist, game designer,
>   or new media developer? This award focuses on new ambient, ubiquitous,
> and pervasive content.
>
> NUMA 2014 gives all of you the chance to show your work to an
> interdisciplinary international jury and win a the award! Winners will also
> be invited to become part of the great MindTrek 2014 event and community
> with travel costs covered.
>
> To submit your entry, please go to http://www.numa.fi (
> http://www.numa.fi/call-open). If you would like to get more information
> or have questions, please send your email to: chairs at lists.numa.fi.
> Subscribe to our email list on: http://lists.numa.fi/mailman/listinfo/numa
> .
>
> The competition is organized in cooperation with the MindTrek Association (
> http://www.mindtrek.org) and the International Ambient Media Association
> (iAMEA) (http://www.ambientmediaassociation.org),
> the AIS SIG-eMedia (http://aisnet.org/group/SIG-eMedia) and part of the
> MindTrek Festival.
> The chairs of the competition are Artur Lugmayr, Tampere Univ. of
> Technology (TUT), FINLAND; Bjoern Stockleben, Univ. of Applied Sciences
> Magdeburg-Stendal, GERMANY; and Timothy Merritt, Aarhus School of
> Architecture, DENMARK.
>
> Website: http://www.numa.fi (http://www.numa.fi/call-open) Contact Email:
> chairs at lists.numa.fi EMAIL List:
> http://lists.numa.fi/mailman/listinfo/numa
> Facebook Group: https://www.facebook.com/groups/numa.award/
>
>
>
> ------------------------------
>
> Message: 4
> Date: Wed, 24 Sep 2014 22:42:21 +0300 (EEST)
> From: Artur Lugmayr <artur.lugmayr at tut.fi>
> To: air-l at listserv.aoir.org
> Subject: [Air-L] Call for Full Book Chapters (30th October 2014):
>         Information Systems and Management in eMedia and Creative
> Industries:
>         Springer-Verlag
> Message-ID: <1291286504.25.1411587741898.JavaMail.lugmayr at HLO-PC43>
> Content-Type: text/plain; charset=us-ascii
>
>
> ===============================================================================================================
> Call for Book Chapters
> Information Systems and Management in eMedia and Creative Industries:
>
> Springer-Verlag
> Artur Lugmayr, Emilija Stojmenova, Katarina Stanoevska, and Robert
> Wellington (Eds.)
>
> ===============================================================================================================
>
> Special Focus on NEW Approaches in the eMedia Industries, or Approaches
> HOW eMedia Support Information Systems:
> Strategic Importance of IT ans IS&M in Media, Big Data, Crowd, Open Data,
> Linked Data, Cloud Application,
> New Business Analytics, Information Visualization, Workflow Management,
> IS&M as Basis of New Business Models of
> New Media Products, and Global Digital Production Pipelines.
>
>
> ===============================================================================================================
>
> Upcoming Deadline:              30th October (manuscript), 20th  Dec.
> (reviews)
> Book Website:
> http://www.tut.fi/emmi/WWW/ameamain/ismemedia
> Email List:
> https://listmail.tut.fi/mailman/listinfo/ism-emedia
> Submission System:
> http://www.ambientmediaassociation.org/Submissions/2014ISMEMEDIA/
> Facebook:                       https://www.facebook.com/groups/ismemedia/
> Contact us:                     lartur at acm.org or
> emilija.stojmenova at ltfe.org
>
>
> ===============================================================================================================
>
> In the context of eMedia and creative industry: information systems,
> information management, knowledge management,
> decision management, workflow management, electronic media, IT systems,
> human factors of IT systems, management
> technology, digital services, big data, open data, linked data
>
> According to Gartner published in Techcrunch, communications media and
> services are the 3rd largest IT systems spenders with
> a yearly growth rate of 4.4% with a share of approx.  $4  billion  in
> 2011,  after  banking  & securities  and  manufacturing  &
> natural  resources  [1].  For example, the TV industry was faced with
> tremendous change in technologies during the past decade,
> such as the digital   switchover,   the   introduction   of   HDTV,   or
>  the provision of 3D content. Large scale asset repositories
> and different workflows in the content production process had to be
> introduced.  Other  media  industries faced  similar
> challenges,  as  the  emergence  of digital  publishing,  digital
> content  distribution,  or advancement  of  in-house  customer
> relationship management infrastructures, and the digitalization of
> workflows.
>
> This change towards digital implies a more holistic view of information
> systems and management in media industries to provide
> optimal system solutions, and eventually cut costs. Where other industries
> are well researched in terms of their IT system
> solutions, in media industries the discussion around content repositories,
> media management solutions, and digital workflows
> seems to be predominant. Within the context of this publication, a more
> holistic view towards information systems and
> management in media industries shall be introduced, and emphasize the
> importance of research of business information
> management and systems in media industries.
>
> The media and entertainment industry is the third largest industry segment
> for investments in information systems. And this
> particular industry segment is faced with tremendous challenges in terms
> of organizational, transformational, leadership,
> customer behaviour, and technological changes. One particular challenge is
> the transformation of the analogue media world
> into its digital counterpart. As of today, the successive research of
> business information management and systems focusing on
> media and entertainment industries is rather fragmented and stretches over
> a wide area of research islands such as social
> media, eCommerce, or eBusiness.
>
> To face this challenge, this book focuses on information management and
> systems for media and entertainment industries and
> highlighting their particular needs in production, distribution, and
> consumption. The book shall gather a scientific community
> around the theme of business information management and systems in the
> larger context of media and entertainment
> industries.
>
> Special Focus on the Notion NEW approaches of Content and Media in
> Information Systems & Management Applications in
> Particular in Application Areas as: Big Data, Crowd, Open Data, Linked
> Data, Cloud Application, New Business Analytics,
> Information Visualization, Workflow Management, and Global Digital
> Production Pipelines.
>
>
> ===============================================================================================================
> Topics of Interest
>
> ===============================================================================================================
>
>
> ===============================================================================================================
> Management, Marketing, Business Aspects and Strategic
> Importance of IT and IS&M in Creative eMedia Industries
>
> ===============================================================================================================
> o       IS as basis of new business models/new media products
> o       business process modelling
> o       customer intelligence either in real-time / non-real-time
> o       enterprise systems and project management
> o       subscriber management & marketing
> o       business model innovations and analytics
> o       personalized and individualized offerings to increase consumer
> loyalty
> o       increase revenue from intellectual property (IP) rights and
> royalties
> o       financial performance management
> o       marketing and targeted marketing for media services and consumer
> feedback management
> o       subscriber management & marketing
> o       target  niche  groups  and  create  new revenue  streams
> o       increase  revenue  from  intellectual property (IP) rights and
> royalties
> o       financial performance management
>
>
> ===============================================================================================================
> Consumer, Audience, Human-Computer-Interaction, and
> User Viewpoints
>
> ===============================================================================================================
> *       perception of media content in systems
> *       understanding audiences, advertisement statistics, audience
> trends,  and audience  preferences
> *       social media analysis and marketing
> *       collaborative productions
> *       customer intelligence either in real-time / non- real-time
> *       marketing  and  targeted  marketing  for media services and
> consumer feedback management
> *       target niche groups and create new revenue streams
> *       personalized and individualized offerings to increase consumer
> loyalty
> *       the behavioural, cognitive, motivational and affective aspects of
> human and technology interaction in media
>         and content production
> *       digital documents/genres; human information seeking and web
> navigation behaviours; human information
>         interaction; information visualization in media industries
> *       behavioural information security and information assurance;
> privacy and trust in human technology
>         interaction
> *       user interface design and evaluation for various applications in
> business, managerial, organizational
>         domains in media
> *       integrated and/or innovative approaches, guidelines, and standards
> or metrics for human centred analysis,
>         design, construction, evaluation, and use of interactive devices
> and information systems
> *       information systems usability engineering; universal usability
> *       the impact of interfaces/information technology on people's
> attitude, behaviour, performance, perception,
>         and productivity
> *       the elderly, the young, and special needs populations for new
> applications, modalities, and multimedia
>         interaction in content/media industry
> *       user-centred/participatory/informed design and evaluation for
> different types of applications in a
>         variety of contexts in the media and content industries.
>
>
> ===============================================================================================================
> Technology Perspective of the Usage of Media in IS&M in Media Industry and
> the Application of Media in IS&M
> across Domains: Technology, Processes, Workflows, Infrastructures and
> Global Production Pipelines
>
> ===============================================================================================================
> o       digital content End-to-End
> o       data  warehousing; digital archiving & asset management
> o       data warehousing
> o       digital archiving & asset management
> o       digital workflows and workflow management
> o       workflow management applications
> o       process automation
> o       IT supporting new services: cloud, big data, crowd, linked data,
> and open data
> o       Decision making systems using media content
> o       ?
>
>
> ===============================================================================================================
> Methods, Approaches, and Importance of IT and
> Information Systems and Management in Media - Media
> and Content as Part of IS&M across Application Domains
>
> ===============================================================================================================
> o       impact of media in IS&M (e.g. business case calculation)
> o       information systems research methods
> o       system analysis and design
> o       design methods and approaches, including visual design
> o       methods in human-computer-interaction and IS&M
> o       information quality and measurement
> o       evaluation of the impact of IS in media
> o       methods for performance management, business model innovations,
> and analytics
> o       ?
>
>
> ===============================================================================================================
> Content, Service, Application, and Artistic Viewpoint on IS&M in Media and
> Creativity Industries
>
> ===============================================================================================================
>
> o       IS & media services targeted to the end consumer
> o       open data and linked data applications
> o       Big Data related to media industry and for vertical industries
> (government, healthcare, ?)
> o       crowd-funding and crowd-sourcing applications and for market
> research and innovation
> o       media for/media industry and cloud applications
> o       digital production management applications
> o       knowledge visualization & management
> o       digital storytelling (serious and entertainment contexts)
> o       ?
>
> We strongly welcome other topic suggestions dealing with the topic matter.
> Please feel free to submit. However, we
> do NOT want chapters outside the information systems & management context.
>
>
>
> ===============================================================================================================
> 30th October 2014
> submission of full book chapters
>
> ===============================================================================================================
>
> *       please follow the manuscript formatting guidelines below, and only
> submit the original version (in Microsoft Word)
> *       each final manuscript should be 15-17 pages long (depending on the
> number of submissions longer manuscripts will also be
> accepted) and follow the guidelines on
> http://www.springer.com/authors/book+authors?SGWID=0-154102-12-417900-0
> *       Manuscript submission website:
> http://www.ambientmediaassociation.org/Submissions/2014ISMEMEDIA/
>
>
> ------------------------------
>
> Subject: Digest Footer
>
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> ------------------------------
>
> End of Air-L Digest, Vol 122, Issue 27
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-- 

-- 
Carolina Cambre PhD
Assistant Professor, King's University College @ Western University
http://ualberta.academia.edu/mariacarolinacambre/About

http://www.bloomsbury.com/us/the-semiotics-of-che-guevara-9781472505293/



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