[Air-L] Ello--An Alternative to Facebook

Michael T Zimmer zimmerm at uwm.edu
Thu Sep 25 11:22:29 PDT 2014


> Maybe Tumblr and other existing sites already address most of the issues Ello tries to solve? Only old people aren't on them?

That made me chuckle, thanks.

I don't think Ello is trying to solve any issues other than the creators' desire to attract a Yahoo/Google acquisition.
 
-- 
Michael Zimmer, PhD
Associate Professor, School of Information Studies
Director, Center for Information Policy Research
University of Wisconsin-Milwaukee
e: zimmerm at uwm.edu
w: www.michaelzimmer.org


On Sep 25, 2014, at 1:07 PM, Jill Walker Rettberg <Jill.Walker.Rettberg at lle.uib.no> wrote:

> Does anyone know why Ello suddenly has hit social media in the last couple of days? It seems to have started up in January but it's just since yesterday I've been seeing it all
> over Facebook and Twitter.
> 
> I've seen some skeptical comments. Apparently everything on Ello is open to everyone, so some people say that despite it's not requiring real names as Facebook does, it won't work for populations who are frequently harassed or abused online:
> http://notyourexrotic.tumblr.com/post/98292236476/goodbye-ello-privacy-safety-and-why-ello-makes-me
> 
> However, they se trying to address this and do seem to be responding fast to criticism, as Flourish Klink noted on Facebook
> https://ello.co/wtf/post/rules
> (Flourish also shared that first tumblr post)
> 
> Ian Bogost posted to Facebook that a friend had noted that their privacy policy states that "Ello does not have any affiliated companies right now. But if we do in the future, we may share information with them, too." That doesn't sound much better than Facebook. But a lot of their privacy statement is clearly in opposition to Facebook.
> https://ello.co/wtf/post/privacy
> 
> I'm still waiting on an invite so have no personal experience - but Diaspora* tanked. Does Ello have a better chance? Maybe Tumblr and other existing sites already address most of the issues Ello tries to solve? Only old people aren't on them?
> 
> Jill
> 
> Sent from my phone
> 
> On 25. sep. 2014, at 16:44, Karyn Hollis <karyn.hollis at villanova.edu<mailto:karyn.hollis at villanova.edu>> wrote:
> 
> Hi All--
> Does anyone know anything about Ello.co<http://Ello.co>  , the free, non-ad driven social media website? I've read that membership is exploding, especially among the arts and LGBTQ community.  But all are invited to escape Facebook!  I sure hope it is a success.
> 
> Here's an article about it
> http://betabeat.com/2014/09/mysterious-social-network-ello-explodes-in-popularity-for-people-fleeing-facebook/
> 
> And here's the address to Ello.co<http://Ello.co>    (not .com) itself:
> https://ello.co/beta-public-profiles
> 
> 
> Best,
> Karyn
> 
> -----Original Message-----
> From: Air-L [mailto:air-l-bounces at listserv.aoir.org] On Behalf Of air-l-request at listserv.aoir.org<mailto:air-l-request at listserv.aoir.org>
> Sent: Wednesday, September 24, 2014 6:02 PM
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> Subject: Air-L Digest, Vol 122, Issue 27
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> 
> Today's Topics:
> 
>  1. Big Data and Health: Tenure-Track Assistant Professor
>     Position at MSU (Kayla D. Hales)
>  2. two new datasets - knowledge graph over academic literature
>     and over human rights reports (kalev leetaru)
>  3. NEO UBIMEDIA MINDTREK AWARD 2014 (the ubimedia competition) -
>     deadline extended till the 30th September (Artur Lugmayr)
>  4. Call for Full Book Chapters (30th October 2014): Information
>     Systems and Management in eMedia and Creative Industries:
>     Springer-Verlag (Artur Lugmayr)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Wed, 24 Sep 2014 00:35:04 -0400
> From: "Kayla D. Hales" <haleskay at msu.edu<mailto:haleskay at msu.edu>>
> To: <air-l at listserv.aoir.org<mailto:air-l at listserv.aoir.org>>
> Subject: [Air-L] Big Data and Health: Tenure-Track Assistant Professor
>   Position at MSU
> Message-ID: <005f01cfd7b0$e9d107c0$bd731740$@msu.edu<mailto:005f01cfd7b0$e9d107c0$bd731740$@msu.edu>>
> Content-Type: text/plain;    charset="us-ascii"
> 
> Job Opening: Tenure-System Position in Big Data and Health
> 
> News Date:
> 
> 09/12/2014
> 
> Tenure-Track Assistant Professor Position in Big Data and Health Department of Media and Information Michigan State University
> 
> http://cas.msu.edu/job/posting-0098-tenure-track-assistant-professor-in-big-
> data-and-health-department-of-media-and-information/
> 
> The Department of Media and Information (MI) at Michigan State University
> (MSU) invites applications for a full-time, tenure system faculty position at the rank of Assistant Professor in the area of big data with a strong interest in health, health IT, e-health, and/or m-health. We seek a scholar conducting cutting-edge social and/or technical research utilizing big data approaches-including theory-building, analytics, applications, and effects.
> Additional potential areas of research interest might include: mobile communications, social media, pervasive computing, predictive analytics, collective intelligence, human computation, computational social science, and network analysis. Teaching duties will include graduate and undergraduate courses on topics such as big data analytics, health IT, social network analysis, social computing, collective intelligence, human-computer interaction, and other topics related to information and communications technologies (ICTs).
> 
> The successful candidate will participate in the Trifecta, an interdisciplinary joint initiative by the Colleges of Communication Arts and Sciences, Engineering, and Nursing with the overarching goal of using technology to improve health outcomes and health care organization and delivery. Candidates should be able to demonstrate their potential to obtain external funding to support their scholarship and to publish peer-reviewed works in respected research outlets. Candidates are expected to be excellent teachers and mentors to graduate students. We encourage individuals from a diverse range of disciplinary and methodological traditions to apply. A PhD in a relevant discipline, such as Informatics, Computer Science, Human-Computer Interaction, Applied Statistics, Management of Information Systems, Communication, Sociology, Economics, or other social or technical sciences with emphases on big data, should be completed prior to the start of the appointment, expected to be August
>  16, 2015.
> 
> The MI department is a member of the iSchools consortium, and home to a dynamic, interdisciplinary faculty internationally renowned for their cutting-edge research on the uses and implications of ICTs. The doctoral program in Media and Information Studies, offered jointly by MI along with the Departments of Journalism and Advertising & Public Relations, was recently ranked #3 among Media Ph.D. programs in the U.S. by the National Research Council. Our curricula address both the theoretical and practical aspects of ICT and media use and production, and our alumni have achieved positions of prominence in academia, industry, and government. Projects involving cross-disciplinary teams are actively pursued and encouraged.
> Current research foci of the department include social media, human computer interaction, digital games and meaningful play, ICT for development (ICT4D), health and technology, commerce, and communication economics and policy. Our faculty also engages in creative scholarship, design traditional and interactive media experiences, and develop sociotechnical systems.
> 
> To apply, please visit the Michigan State University Employment Opportunities website ( <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> https <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> :// <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> jobs <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> .
> <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> msu <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> .
> <http://web.archive.org/web/20130109144800/https:/jobs.msu.edu/> edu), refer to Posting #0098, and complete an electronic submission. Applicants should submit the following materials electronically: (1) a cover letter indicating the position you are interested in and summarizing your qualifications for it, (2) a current vita, (3) if appropriate, the URL to an existing individual or collaborative website that conveys your current scholarship, and (4) the names and contact information for three individuals willing to serve as your recommenders to the search committee. Review of applications will begin on November 1, 2014, and continue until the position is filled.
> 
> Please direct any questions to Dr. Steve Wildman, Search Committee Chair, Department of Media and Information at Michigan State University, at swildman at msu.edu<mailto:swildman at msu.edu>.
> 
> MSU is an affirmative action, equal opportunity employer. MSU is committed to achieving excellence through cultural diversity. The university actively encourages applications and/or nominations of women, persons of color, veterans and persons with disabilities.
> 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Wed, 24 Sep 2014 13:29:27 -0400
> From: kalev leetaru <kalev.leetaru5 at gmail.com<mailto:kalev.leetaru5 at gmail.com>>
> To: "air-l at listserv.aoir.org<mailto:air-l at listserv.aoir.org>" <air-l at listserv.aoir.org<mailto:air-l at listserv.aoir.org>>
> Subject: [Air-L] two new datasets - knowledge graph over academic
>   literature and over human rights reports
> Message-ID:
>   <CAHTt6HUFKoa2iW7=gfnqyxO2DxRSLN0Vq474v_SrYY4BFE=15Q at mail.gmail.com<mailto:CAHTt6HUFKoa2iW7=gfnqyxO2DxRSLN0Vq474v_SrYY4BFE=15Q at mail.gmail.com>>
> Content-Type: text/plain; charset=UTF-8
> 
> I thought many of you would find of great use two new GDELT Global Knowledge Graph (GKG) datasets released late yesterday.  The first is the set of underlying GKG datasets behind our paper that data mined more than
> 21 billion words of academic literature from JSTOR, DTIC, CORE, CiteSeerX, CIA, and the Internet Archive ( http://dlib.org/dlib/september14/leetaru/09leetaru.html).  In the hopes of seeding new kinds of research that incorporate the cultural knowledge of the world's academic literature, we are making the GKG datasets behind that paper available for open research.  NOTE that these do NOT contain the text of the articles themselves, only the metadata computed from each article, which includes computed metadata of the references cited in each paper, allowing applications such as identifying the most cited authors and institutions relating to specific geographies, topics, and socio-political groups.  The full GKG dataset collection of around 40GB is available:
> 
> http://blog.gdeltproject.org/announcing-the-africa-and-middle-east-global-academic-literature-knowledge-graph-ame-gkg/
> 
> We have also released a new Human Rights GKG, which encodes in quantitative form a cross-section of the world?s public knowledge of human rights issues across the world, scattered across the hundreds of thousands of textual reports, calls to action, alerts, field interviews, and other material published by organizations throughout the globe.  This initial GKG encodes over 110,000 documents encoding a number of the major international human rights report archives, offering a computable overview of global human rights issues over the decades:
> 
> http://blog.gdeltproject.org/announcing-the-new-human-rights-global-knowledge-graph-hr-gkg/
> 
> The GDELT GKG format encodes lists of social groups, organizations, locations, major themes, emotions, and a range of other metadata computed from each document, making it possible to conduct a wide array of studies that blend spatial, semantic, citation, and network analyses ( http://blog.gdeltproject.org/introducing-gkg-2-0-the-next-generation-of-the-gdelt-global-knowledge-graph/
> ).
> 
> We're very much looking forward to seeing what you all are able to do with these new GKG collections!  For more information on the GDELT Project more broadly, see the main site (http://www.gdeltproject.org/) or the blog ( http://blog.gdeltproject.org/).
> 
> 
> 
> ~Kalev
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Wed, 24 Sep 2014 21:33:45 +0300 (EEST)
> From: Artur Lugmayr <artur.lugmayr at tut.fi<mailto:artur.lugmayr at tut.fi>>
> To: air-l at listserv.aoir.org<mailto:air-l at listserv.aoir.org>
> Subject: [Air-L] NEO UBIMEDIA MINDTREK AWARD 2014 (the ubimedia
>   competition) - deadline extended till the 30th September
> Message-ID: <1776957250.25.1411583625543.JavaMail.lugmayr at HLO-PC43>
> Content-Type: text/plain; charset=us-ascii
> 
> ==============================================================================
> NEO UBIMEDIA MINDTREK AWARD 2014
> 
> CALL FOR COMPETITION ENTRIES
> 
> THE award for the pervasive, ubiqutious, and ambient intelligent community EXTENDED Award submission DEADLINE: 30th SEPTEMBER 2014
> 
> 4th-6th November, Tampere Finland
> http://www.numa.fi, http://www.mindtrek.org
> 
> Join us on Facebook: https://www.facebook.com/groups/numa.award/
> In cooperation with MindTrek Association, Internatinal Ambient Media Association (iAMEA), and the AIS SIG-eMedia ==============================================================================
> 
> NUMA 2014 - THE award for pervasive, ubiquitous, ambient technologies, media, services, user experience, concepts, and applications. We refurbished the competition for 2014 after having received over 220 competition entries over the past seven years. We want to integrate all the latest trends in the world of smart media, as we want to see incredible re-interpretations of the original notion of ubimedia, pervasive media, and ambient media. Any new fresh idea is welcome in this area! The vision of ubimedia today spreads in smart city concepts, smart cards, and smart phones - and starts to become mainstream - there are still many more exciting, seamless, and unobtrusive experiences that need to be discovered.
> We still seek for cutting edge tech innovations, and look for makers that single-handedly engineer fascinating new ubimedia services and devices on a shoestring budget. We welcome all ubimedia masterminds, pervasive computation enthusiasts, and ambient intelligent researchers to participate in writing the next chapter for the most innovative, inspiring, and sometimes slightly mad competition in ubimedia's history and seek projects, applications, services, technological solutions, concepts, or new media environment as competition entry. Note, there will be also a price sum giving to the very best three entries.
> 
> Possible themes, topics, and areas where your application could contribute to:
> - smart environments (smart cars, smart houses, smart devices, smart cities)
> - cyber, social, and physical computing
> - human computer interaction in the era of ubiquitous computation
> - smart robots, interaction with robots, and robotic applications
> - new interaction devices (Google glasses, Pebble, ?)
> - big data concepts for pervasive computation
> - the ?quantified? self and the digital human
> - sensor data, context awareness, and intelligence
> - mobile phone applications, NFC technologies, and embedded systems (e.g. Arduino)
> - wearable technologies, smart watches, smart glasses, and smart gadgets
> - cyber physical systems (CPS)
> - urban informatics and smart transportation
> - security and safety of environments
> - smart saving of energy, and sustainable environments
> - production and industrial applications that are smart
> - information systems and management in smart environments
> - entertainment applications (e.g. pervasive games, ambient television, ...)
> - artisic works, apps, and creative designs
> - ergonomics, human-computer interaction designs, and consumer experience
> - software, hardware, and middleware frameworks
> 
> NUMA is looking for your bold, irritating and mind-opening ideas, no matter if you are a student, seasoned researcher, entrepreneur or artist. Whether thesis, project or product - our only condition
> is: you must be able to demo it, otherwise you are out! You will have to prove your idea with a working prototype, and if you are nominated you will need to demonstrate your work during MindTrek. As we are a cross-disciplinary competition, we created the following categories, to cope with all the latest trends:
> 
> - ?NUMA-TEC? - You have been pushing the boundaries of sensors and ubiquitous computing or invented
> some incredible new pervasive hardware? This award focuses on advances in ?Technology?.
> 
> - ?NUMA-KERS? - You have mastered the odds of physical computing and rapid prototyping and want to expose
> your devices beyond the maker community? This award focuses on the community of ?Makers?.
> 
> - ?NUMA-UX? - You are an interaction, experience designer, or artist and have gone where no content
> has been seen before? This award focuses on the ?Experience?.
> 
> - ?NUMA-CONTENT? - You are a content creator, application developer, designer, artist, game designer,
> or new media developer? This award focuses on new ambient, ubiquitous, and pervasive content.
> 
> NUMA 2014 gives all of you the chance to show your work to an interdisciplinary international jury and win a the award! Winners will also be invited to become part of the great MindTrek 2014 event and community with travel costs covered.
> 
> To submit your entry, please go to http://www.numa.fi (http://www.numa.fi/call-open). If you would like to get more information or have questions, please send your email to: chairs at lists.numa.fi<mailto:chairs at lists.numa.fi>.
> Subscribe to our email list on: http://lists.numa.fi/mailman/listinfo/numa.
> 
> The competition is organized in cooperation with the MindTrek Association (http://www.mindtrek.org) and the International Ambient Media Association (iAMEA) (http://www.ambientmediaassociation.org),
> the AIS SIG-eMedia (http://aisnet.org/group/SIG-eMedia) and part of the MindTrek Festival.
> The chairs of the competition are Artur Lugmayr, Tampere Univ. of Technology (TUT), FINLAND; Bjoern Stockleben, Univ. of Applied Sciences Magdeburg-Stendal, GERMANY; and Timothy Merritt, Aarhus School of Architecture, DENMARK.
> 
> Website: http://www.numa.fi (http://www.numa.fi/call-open) Contact Email: chairs at lists.numa.fi<mailto:chairs at lists.numa.fi> EMAIL List: http://lists.numa.fi/mailman/listinfo/numa
> Facebook Group: https://www.facebook.com/groups/numa.award/
> 
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Wed, 24 Sep 2014 22:42:21 +0300 (EEST)
> From: Artur Lugmayr <artur.lugmayr at tut.fi<mailto:artur.lugmayr at tut.fi>>
> To: air-l at listserv.aoir.org<mailto:air-l at listserv.aoir.org>
> Subject: [Air-L] Call for Full Book Chapters (30th October 2014):
>   Information Systems and Management in eMedia and Creative Industries:
>   Springer-Verlag
> Message-ID: <1291286504.25.1411587741898.JavaMail.lugmayr at HLO-PC43>
> Content-Type: text/plain; charset=us-ascii
> 
> ===============================================================================================================
> Call for Book Chapters
> Information Systems and Management in eMedia and Creative Industries:
> 
> Springer-Verlag
> Artur Lugmayr, Emilija Stojmenova, Katarina Stanoevska, and Robert Wellington (Eds.)
> ===============================================================================================================
> 
> Special Focus on NEW Approaches in the eMedia Industries, or Approaches HOW eMedia Support Information Systems:
> Strategic Importance of IT ans IS&M in Media, Big Data, Crowd, Open Data, Linked Data, Cloud Application,
> New Business Analytics, Information Visualization, Workflow Management, IS&M as Basis of New Business Models of
> New Media Products, and Global Digital Production Pipelines.
> 
> ===============================================================================================================
> 
> Upcoming Deadline:        30th October (manuscript), 20th  Dec. (reviews)
> Book Website:            http://www.tut.fi/emmi/WWW/ameamain/ismemedia
> Email List:            https://listmail.tut.fi/mailman/listinfo/ism-emedia
> Submission System:       http://www.ambientmediaassociation.org/Submissions/2014ISMEMEDIA/
> Facebook:            https://www.facebook.com/groups/ismemedia/
> Contact us:            lartur at acm.org<mailto:lartur at acm.org> or emilija.stojmenova at ltfe.org<mailto:emilija.stojmenova at ltfe.org>
> 
> ===============================================================================================================
> 
> In the context of eMedia and creative industry: information systems, information management, knowledge management,
> decision management, workflow management, electronic media, IT systems, human factors of IT systems, management
> technology, digital services, big data, open data, linked data
> 
> According to Gartner published in Techcrunch, communications media and services are the 3rd largest IT systems spenders with
> a yearly growth rate of 4.4% with a share of approx.  $4  billion  in  2011,  after  banking  & securities  and  manufacturing  &
> natural  resources  [1].  For example, the TV industry was faced with tremendous change in technologies during the past decade,
> such as the digital   switchover,   the   introduction   of   HDTV,   or   the provision of 3D content. Large scale asset repositories
> and different workflows in the content production process had to be introduced.  Other  media  industries faced  similar
> challenges,  as  the  emergence  of digital  publishing,  digital  content  distribution,  or advancement  of  in-house  customer
> relationship management infrastructures, and the digitalization of workflows.
> 
> This change towards digital implies a more holistic view of information systems and management in media industries to provide
> optimal system solutions, and eventually cut costs. Where other industries are well researched in terms of their IT system
> solutions, in media industries the discussion around content repositories, media management solutions, and digital workflows
> seems to be predominant. Within the context of this publication, a more holistic view towards information systems and
> management in media industries shall be introduced, and emphasize the importance of research of business information
> management and systems in media industries.
> 
> The media and entertainment industry is the third largest industry segment for investments in information systems. And this
> particular industry segment is faced with tremendous challenges in terms of organizational, transformational, leadership,
> customer behaviour, and technological changes. One particular challenge is the transformation of the analogue media world
> into its digital counterpart. As of today, the successive research of business information management and systems focusing on
> media and entertainment industries is rather fragmented and stretches over a wide area of research islands such as social
> media, eCommerce, or eBusiness.
> 
> To face this challenge, this book focuses on information management and systems for media and entertainment industries and
> highlighting their particular needs in production, distribution, and consumption. The book shall gather a scientific community
> around the theme of business information management and systems in the larger context of media and entertainment
> industries.
> 
> Special Focus on the Notion NEW approaches of Content and Media in Information Systems & Management Applications in
> Particular in Application Areas as: Big Data, Crowd, Open Data, Linked Data, Cloud Application, New Business Analytics,
> Information Visualization, Workflow Management, and Global Digital Production Pipelines.
> 
> ===============================================================================================================
> Topics of Interest
> ===============================================================================================================
> 
> ===============================================================================================================
> Management, Marketing, Business Aspects and Strategic
> Importance of IT and IS&M in Creative eMedia Industries
> ===============================================================================================================
> o    IS as basis of new business models/new media products
> o    business process modelling
> o    customer intelligence either in real-time / non-real-time
> o    enterprise systems and project management
> o    subscriber management & marketing
> o    business model innovations and analytics
> o    personalized and individualized offerings to increase consumer loyalty
> o    increase revenue from intellectual property (IP) rights and royalties
> o    financial performance management
> o    marketing and targeted marketing for media services and consumer feedback management
> o    subscriber management & marketing
> o    target  niche  groups  and  create  new revenue  streams
> o    increase  revenue  from  intellectual property (IP) rights and royalties
> o    financial performance management
> 
> ===============================================================================================================
> Consumer, Audience, Human-Computer-Interaction, and
> User Viewpoints
> ===============================================================================================================
> *    perception of media content in systems
> *    understanding audiences, advertisement statistics, audience trends,  and audience  preferences
> *    social media analysis and marketing
> *    collaborative productions
> *    customer intelligence either in real-time / non- real-time
> *    marketing  and  targeted  marketing  for media services and consumer feedback management
> *    target niche groups and create new revenue streams
> *    personalized and individualized offerings to increase consumer  loyalty
> *    the behavioural, cognitive, motivational and affective aspects of human and technology interaction in media
>       and content production
> *    digital documents/genres; human information seeking and web navigation behaviours; human information
>       interaction; information visualization in media industries
> *    behavioural information security and information assurance; privacy and trust in human technology
>       interaction
> *    user interface design and evaluation for various applications in business, managerial, organizational
>       domains in media
> *    integrated and/or innovative approaches, guidelines, and standards or metrics for human centred analysis,
>       design, construction, evaluation, and use of interactive devices and information systems
> *    information systems usability engineering; universal usability
> *    the impact of interfaces/information technology on people's attitude, behaviour, performance, perception,
>       and productivity
> *    the elderly, the young, and special needs populations for new applications, modalities, and multimedia
>       interaction in content/media industry
> *    user-centred/participatory/informed design and evaluation for different types of applications in a
>       variety of contexts in the media and content industries.
> 
> ===============================================================================================================
> Technology Perspective of the Usage of Media in IS&M in Media Industry and the Application of Media in IS&M
> across Domains: Technology, Processes, Workflows, Infrastructures and Global Production Pipelines
> ===============================================================================================================
> o    digital content End-to-End
> o    data  warehousing; digital archiving & asset management
> o    data warehousing
> o    digital archiving & asset management
> o    digital workflows and workflow management
> o    workflow management applications
> o    process automation
> o    IT supporting new services: cloud, big data, crowd, linked data, and open data
> o    Decision making systems using media content
> o    ?
> 
> ===============================================================================================================
> Methods, Approaches, and Importance of IT and
> Information Systems and Management in Media - Media
> and Content as Part of IS&M across Application Domains
> ===============================================================================================================
> o    impact of media in IS&M (e.g. business case calculation)
> o    information systems research methods
> o    system analysis and design
> o    design methods and approaches, including visual design
> o    methods in human-computer-interaction and IS&M
> o    information quality and measurement
> o    evaluation of the impact of IS in media
> o    methods for performance management, business model innovations, and analytics
> o    ?
> 
> ===============================================================================================================
> Content, Service, Application, and Artistic Viewpoint on IS&M in Media and Creativity Industries
> ===============================================================================================================
> 
> o    IS & media services targeted to the end consumer
> o    open data and linked data applications
> o    Big Data related to media industry and for vertical industries (government, healthcare, ?)
> o    crowd-funding and crowd-sourcing applications and for market research and innovation
> o    media for/media industry and cloud applications
> o    digital production management applications
> o    knowledge visualization & management
> o    digital storytelling (serious and entertainment contexts)
> o    ?
> 
> We strongly welcome other topic suggestions dealing with the topic matter. Please feel free to submit. However, we
> do NOT want chapters outside the information systems & management context.
> 
> 
> ===============================================================================================================
> 30th October 2014
> submission of full book chapters
> ===============================================================================================================
> 
> *    please follow the manuscript formatting guidelines below, and only submit the original version (in Microsoft Word)
> *    each final manuscript should be 15-17 pages long (depending on the number of submissions longer manuscripts will also be
> accepted) and follow the guidelines on  http://www.springer.com/authors/book+authors?SGWID=0-154102-12-417900-0
> *    Manuscript submission website: http://www.ambientmediaassociation.org/Submissions/2014ISMEMEDIA/
> 
> 
> ------------------------------
> 
> Subject: Digest Footer
> 
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> 
> End of Air-L Digest, Vol 122, Issue 27
> **************************************
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