[Air-L] ICIDS 2015 - Reminder: Submission deadline July 6th

ICIDS Announcements icidsannounce at gmail.com
Fri Jul 3 14:04:52 PDT 2015


Dear all,


Do you want to visit cozy Copenhagen in December and discuss the
state-of-the-art of Interactive Digital Storytelling with like-minded
researchers, guests and the industry?

This is a kind reminder of the July 6th submission deadline for the eight
International Conference on Interactive Digital Storytelling, which will
take place in Denmark at Aalborg University’s campus in central Copenhagen.
http://icids2015.aau.dk/calls/

The first two keynote speakers at ICIDS 2015 have already been announced:
Chris Crawford and Paul Mulholland.
http://icids2015.aau.dk/program/keynote-speakers/

You are still very welcome to submit your full, short, demo or poster paper
at: http://icids2015.aau.dk/calls/

If you are interested in arranging a workshop, please take a look here:
http://icids2015.aau.dk/workshops/

Finally, there is also the option to contribute with your artwork at the
International Art Exhibition on Interactive Digital Storytelling here:
http://icids2015.aau.dk/exhibition/

All the best,

The ICIDS 2015 team


P.s. If you are interested, you have a few days left to support Chris
Crawford's Siboot Kickstarter campaign here:
http://4kickstarter.com/projects/544670315/siboot



------------------------------------------------------------


ICIDS 2015

INTERNATIONAL CONFERENCE

ON INTERACTIVE DIGITAL STORYTELLING

View this call online at: icids2015.aau.dk

Nov. 30 - Dec. 4, 2015

Aalborg University, Copenhagen, Denmark


UPDATED CALL FOR PAPERS

SUBMISSION DEADLINE: JULY 6TH, 2015 [Extended]


This year, the International Conference on Interactive Digital Storytelling
(ICIDS 8) will take place in Denmark at Aalborg University’s campus in
central Copenhagen.

ICIDS has its origin in a series of related international conferences that
ran between 2001 and 2007 (www.icids.org/). Since 2008, ICIDS became the
premier annual venue that gathers researchers, developers, practitioners
and theorists to present and share the latest innovations, insights and
techniques in the expanding field of interactive storytelling and the
technologies that support it. The field re-groups a highly dynamic and
interdisciplinary community, in which narrative studies, computer science,
interactive and immersive technologies, the arts, and creativity converge
to develop new expressive forms in a myriad of domains that include
artistic projects, interactive documentaries, cinematic games, serious
games, assistive technologies, edutainment, pedagogy, museum science,
advertisement and entertainment, to mention a few. The conference has a
long-standing tradition of bringing together academia, industry, designers,
developers and artists into an interdisciplinary dialogue through a mix of
keynote lectures, long and short article presentations, posters, workshops,
and very lively demo sessions.

We welcome contributions from a large range of fields and disciplines
related to interactive storytelling, including computational narrative,
narratology, computer science, human-computer interaction, media studies
and media production, game studies, game design and development, semiotics,
museum science, edutainment, virtual and augmented reality, cognitive
science, digital humanities, interactive arts and transmedia studies. We
encourage original contributions in the forms of research papers, position
papers, posters and demonstrations, presenting new scientific results,
innovative theories, novel technological implementations, case studies and
creative artistic projects in the field of Interactive Digital Storytelling
and its possible applications in different domains. We particularly welcome
research on topics in the following four areas:


THEORETICAL FOUNDATIONS

▪ Theories and aesthetics of interactive storytelling

▪ Narratology for interactive media

▪ Cognitive, conative and affective aspects of narrative interactive systems

▪ Models of narrative logic

▪ The role of the author/designer in interactive storytelling


TECHNICAL ADVANCES

▪ Story/world generation and experience management

▪ Virtual characters and virtual humans

▪ Autonomous agents and multi-agent systems

▪ Synthetic actors

▪ Semantic knowledge representation and reasoning about stories

▪ Natural language generation and understanding

▪ Non-verbal interactive stories

▪ User modelling and narrative user interfaces

▪ Authoring modes and tools for interactive digital storytelling

▪ Media, VR and game technologies for interactive storytelling


ANALYSES AND EVALUATION OF SYSTEMS

▪ Methods for testing user experience in interactive storytelling

▪ Evaluation of interactive storytelling applications

▪ Reviews, critical and normative analysis of creative works

▪ Case studies, post-mortems and best practices


CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS

▪ Collaborative storytelling environments and multi-user systems

▪ Social, ubiquitous and mobile storytelling

▪ Interactive narratives in digital games

▪ Interactive cinema and television

▪ Interactive storyworlds

▪ Interactive non-fiction and interactive documentaries

▪ Interactive narratives as tools for learning in teaching, e-learning,
training and edutainment

▪ Interactive narratives used in health, rehabilitation and exercise

▪ Interactive storytelling in roleplay, larps, theatre and improvisation

▪ Collaborative authoring

▪ Interactive narrative in the real world (live installations)

▪ Interactive narratives in museums

▪ Future applications



SUBMISSIONS

The review process for ICIDS will be double blind. Authors should remove
all identifying information from their submissions. If you are uncertain as
to how to anonymize your submission, the following guidelines are worth
looking at: http://www.chi2005.org/cfp/anonymous.html

All submissions must follow the Lecture Notes in Computer Science (LNCS)
format, available at:

http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0.

Papers must be written in English, and only electronic submissions in PDF
format will be considered for review.Submissions that receive high ratings
in the peer review process will be selected for publication by the program
committee as Springer LNCS conference proceedings. For the final
print-ready version, the submission of source files (Microsoft Word/LaTeX,
TIF/EPS) and a signed copyright form will be required.

All submissions will be processed using the Easychair Online Conference
System. Authors are advised to register a new account well in advance of
the paper submission deadline:

https://easychair.org/conferences/?conf=icids2015


THE SUBMISSION CATEGORIES ARE:

▪ Full papers (10-12 pages in the main proceedings) describing interesting,
novel results or completed work in all areas of interactive digital
storytelling and its applications.

▪ Short papers (6-8 pages in the main proceedings) presenting exciting
preliminary work or novel, thought-provoking ideas in their early stages.

▪ Demonstrations and posters (2-4 pages in the backmatter of the
proceedings) describing working, presentable systems or brief explanations
of a research project.



IMPORTANT DATES

▪ Submission deadline [Extended] - July 6th, 2015 (11:59 pm. Hawaii
Standard Time) Authors are strongly advised to upload their submissions
well in advance of this deadline.

▪ August 21st, 2015 - Accept/reject notifications sent to authors.

▪ September 7th, 2015 - Camera-ready copy due.

▪ November 30-December 4, 2015 - ICIDS Conference.


WORKSHOP PROPOSALS

Workshops can vary in length, from half a day to a full day. Proposals for
workshops should be two to four pages in length, and include the following
information:

        1.      A brief technical description of the workshop, explaining
its goals, topic and expected outcome. A format and proposed schedule,
including audience, and a short draft of the call for participation.

        2.      The names, affiliations and email addresses of the proposed
organizing committee. This committee should consist of two to four people
recognized in the area.

        3.      The primary contact for the organizing committee.

        4.      If available, a list of tentatively confirmed attendees.

Workshop organizers must submit their proposals including the information
listed above to: icids2015 at gmail.com by July 19, 2015.


INTERNATIONAL ART EXHIBITION

Since 2010, ICIDS has been hosting an international art exhibition open to
the general public.

A separate call for the International Art Exhibition has been issued here:
http://icids2015.aau.dk/exhibition/


ORGANIZATION

The conference will be hosted by the Department of Architecture, Design and
Media Technology (media.aau.dk/) in collaboration with the Center for
Applied Game Research, the Augmented Cognition Lab, and the ReCreate Center.


Organising committee chairs:

Luis Emilio Bruni, Aalborg University, Copenhagen

Henrik Schoenau-Fog, Aalborg University, Copenhagen


Programme Committee Chair:

Sandy Louchart, The Glasgow School of Art (Digital Design Studio)


Programme Committee and Organization:

Please see: icids2015.aau.dk/committees/


CONTACT

Questions about the conference should be directed to the organizers at:
icids2015 at gmail.com

For further information and for updates please visit the webpage at
http://icids2015.aau.dk/

Please feel free to distribute this call for papers further.



More information about the Air-L mailing list