[Air-L] CFP: PRESENCE 2018 submission deadline extended to March 1
Matthew Lombard
lombard at temple.edu
Mon Feb 19 10:13:52 PST 2018
CALL FOR PAPERS
PRESENCE 2018
18th conference of the International Society for Presence Research (ISPR)
Prague, Czech Republic
May 21-22, 2018 (optional demonstrations and guided sightseeing events May 20)
https://ispr.info/call-presence-2018
Conference theme: Challenges
---> Submission deadline (extended): MARCH 1, 2018 <---
OVERVIEW
Telepresence, often shortened to presence, is a state or perception in which we
overlook or misconstrue the role of technology and feel present in the environments
and/or connected to the people or things we experience via technology. It´s
increasingly relevant to a wide range of media experiences and application areas.
Following a series of 17 successful Presence conference events
(http://ispr.info/presence-conferences/previous-conferences/), PRESENCE 2018 will
retain the single-track format and enjoyable social environment of previous
conferences while featuring an expanded variety of paper and poster sessions,
panel discussions, keynote presentations, hands-on demonstrations of presence
applications/services/projects, and informal discussion, networking and fun.
Members of both academic and industry communities are welcome.
At the end of the first day, all attendees are invited to a social dinner; we also hope
you´ll join us for all or part of a day of demonstration visits and guided sightseeing
on May 20 (the day before the conference).
The registration cost is $140, with a discounted student cost of $100. The fee
includes lunches on both days, coffee and snacks during breaks, and the social
dinner.
BACKGROUND AND OBJECTIVES
The term presence has many formal and informal meanings but is used by a
growing interdisciplinary scholarly community to refer to experiences in which
technology is overlooked or misconstrued in some way during a mediated
experience. Long a focus of those who study virtual reality and environments, it´s
increasingly relevant to a wide range of media experiences. For example, presence
occurs when we get "lost" in the world of a novel, TV show, movie, video game or
theme park ride; we´re convinced by the realism of paintings or graphic designs; we
treat our cars, computers or other machines as if they have personalities of their
own, and we feel like we´re "with" a person we talk to on the phone or in a video
conference.
The presence research community has been working to identify causes,
characteristics and consequences of diverse presence experiences. The
consequences identified so far - including arousal/relaxation, empathy, enjoyment,
persuasion and more - make clear the importance and power of presence to
improve communication across a wide variety of contexts and applications of
interest to scholars and those who create media technologies and content.
Presence as a concept and set of phenomena is related to the work being done in
nearly every field and business sector from art to zoology, with particularly direct
applications in business, education, entertainment and health. The 4000+ posts in
ISPR Presence News (http://ispr.info/posts) and thousands more on its
predecessor, the presence-l listserv (listserv.temple.edu/archives/presence-l.html),
along with the Presence Bibliography on the ISPR website (http://ispr.info), illustrate
the breadth of presence applications, and the breadth, depth and value of presence
scholarship.
The objectives of the conference are to deepen and update the knowledge of those
already familiar with presence and introduce new scholars and practitioners to the
centrality, pervasiveness, and value of presence phenomena, theory and research.
The overarching goal is to help integrate and increase collaborative scholarship on
presence.
SUBMISSIONS
Topics
We seek original, high quality papers and demonstrations that contribute to our
collective understanding of presence phenomena and applications in any/every
aspect of life. Topics of interest include (but are absolutely not limited to):
* Presence theory
* Measures of presence
* Presence and emotion
* Presence and education
* Presence and social interaction
* Gender and Presence
* Neuroscience approaches to Presence
* Presence in gaming and entertainment
* Philosophical perspectives on presence
* Ethics of presence
* Presence technologies and applications (e.g. in business, arts, medicine and
therapy)
* The future of presence research
Theme: Challenges
Researchers, scholars, technology designers and users, and citizens all face
challenges related to presence. We invite submission in all of the categories below
that identify, consider and ideally propose solutions to the challenges people in any
or all of these groups face now or will face in the future. Data-based projects,
concept and theory building work as well as personal (first person) reflections are
encouraged.
FULL DETAILS
Please see the full call for papers at:
https://ispr.info/call-presence-2018
--
Matthew Lombard, Ph.D.
Temple University
Philadelphia, Pennsylvania, USA
lombard at temple.edu
http://matthewlombard.com
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