[Air-L] Tenure-Track Faculty Position in Games Available - in NY Metro Area
Karen Schrier Shaenfield
kschrier at gmail.com
Tue Nov 13 11:23:12 PST 2018
Hi all,
I am looking for a colleague in games and emerging media! If you are
interested in applying for this, I recommend you get your application in by
November 27th.
Want to teach game design and/or game art?
Want to live close to NYC?
Want to help build a brand new games program that's already landed on the
Princeton Review for top games programs?
Come work with me to continue building our new games program at Marist
College, a top 10 northeast regional university. We are hiring a
tenure-track games prof! This is an exciting opportunity to get in on the
ground floor of a brand new program!
http://careers.marist.edu/cw/en-us/job/492257/assistant-professor-games-and-interactive-media?fbclid=IwAR3nD93Kv6g9hi63Zs4pPt9GXokt0HjrlfCifBQgTDnh3kTacnVOrapMYpc
About the position:
The Department of Film, Television, Games and Interactive Media Marist
College invites applications for the position of Tenure-Track Assistant
Professor of Games and Interactive Media to join the School of
Communication and the Arts beginning in fall 2019. The faculty member will
be teaching courses in the Media Studies & Production major and Games &
Emerging Media program (which is recognized as one of the top 40 game
programs in the world by *Princeton Review*). We encourage applicants who
can demonstrate through their teaching, research, and service, their
abilities to contribute to Marist’s identity as an institution that
welcomes and embraces diversity.
Qualifications:
- An M.F.A., Ph.D. or other terminal degree in a relevant discipline by
the time of appointment.
- Experience in one or more of the following areas: game art, game
development, Unity, design, virtual reality, augmented reality, modding,
and/or human-computer interaction.
- Ability to teach courses that align with their expertise, selected
from a range of courses such as Introduction to Design, Digital Toolbox,
Game Art, Unity, Level Design, Business of Games, and/or Human-Computer
Interaction.
- Ability to interact effectively orally and in writing with a
culturally diverse range of students and colleagues.
Preferred qualifications:
- Evidence of successful teaching
- A well-articulated research and/or creative agenda in interactive
media, games or related field
- Contact with industry leaders and ability to expand partnerships
- Significant professional experience in game development, art, or design
The Department of Film, Television, Games and Interactive Media has more
than 120 students enrolled in two majors (Media Studies and Production and
Games and Emerging Media) and 20+ full-time and part-time faculty members.
The School of Communication and the Arts is home to a nationally renowned
internship program, the Center for Sports Communication, the Center for
Social Media, and a wide variety of discipline-specific student groups and
clubs, including the innovative PlayLab. Our students regularly participate
in case study competitions and other and award-winning student projects.
The School of Communication and the Arts
<https://www.marist.edu/communication-arts/about> prepares students for
dynamic careers in the fields of communication, digital media, journalism,
fashion, fine arts, graphic design, and many others. No matter their major,
students combine cutting-edge classroom instruction with unique and
distinctive real-world opportunities.
---
Marist College is located on the banks of the historic Hudson River midway
between New York City and Albany and at its Florence, Italy campus. A
comprehensive, independent institution grounded in the liberal arts, its
mission is to “help students develop the intellect, character, and skills
required for enlightened, ethical, and productive lives in the global
community of the 21st century.” Marist is consistently recognized for
excellence by The Princeton Review (Colleges That Create Futures and The
Best 384 Colleges), U.S. News & World Report (8th Best Regional
University/North), Kiplinger’s Personal Finance (“Best College Values”),
and others. Marist educates approximately 5,000 traditional-age
undergraduate students and 1,400 adult and graduate students in 47
undergraduate majors and numerous graduate programs, including fully online
MBA, MPA, MS, and MA degrees.
<https://l.facebook.com/l.php?u=http%3A%2F%2Fcareers.marist.edu%2Fcw%2Fen-us%2Fjob%2F492257%2Fassistant-professor-games-and-interactive-media%3Ffbclid%3DIwAR2mUMr9lT2SDqBcusmH6H2GB3CNg5mB9AgRHL3N3JfjwlBUwOEJGaWff64&h=AT1bif9glD_Z6fl0qmgVWnJk52aFTRrkYgCcHJr7oJVix1L5QAimDOWwEhgejFgLlgx2eP5-ndUSPLNYtQDWwh5jw1nAFVL9h9cTWTKb2wVE64zcG8KqOAQW3OcxRlCUz2no0iHWGGMO1kOhYFg>
-----------------------------------------
Dr. Karen Schrier
http://www.karenschrier.com
www.twitter.com/drgamermom
Associate Professor & Director, Games & Emerging Media program, Marist
College
Author, *Knowledge Games
<https://jhupbooks.press.jhu.edu/content/knowledge-games>* (Johns Hopkins
University Press)
Editor, *Learning, Education, & Games
<http://repository.cmu.edu/etcpress/29/> book *series (ETC Press/Carnegie
Mellon)
Co-Author, "Limits and Strengths of Using Games as 'Empathy Machines'"
<https://s3-us-west-2.amazonaws.com/lms-chi/pdfs/JWCXudtfuH665AE93_working-paper-5.pdf>
(UNESCO)
President, IGDA Learning, Education & Games (LEG) SIG
<https://igda-leg.slack.com/>
Fellow, Belfer, ADL Center for Technology for using games to teach empathy
<https://www.adl.org/news/press-releases/adls-center-for-technology-and-society-announces-first-class-of-belfer-fellows>
(2018-2019)
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