[Air-L] CfP: Gamevironments Regular Issue - Deadline 1. Feb 2020
Lisa Kienzl
kienzl at uni-bremen.de
Wed Jan 8 03:08:04 PST 2020
Dear Colleagues,
below you find the Call for Papers for the online journal GAMEVIRONMENTS
(Regular Issue) -- due Feb. 1 2020. We are looking forward to your
contributions!
Best,
Lisa
----------------------------------------------------
Call for Papers: journal GAMEVIRONMENTS Regular Issue 2020
================
To further explore the multilayered socio-cultural and political
contexts of video games and gaming, the international peer-reviewed
journal GAMEVIRONMENTS is calling for submissions for its Regular Issue
2020. https://www.gamevironments.uni-bremen.de/
DEADLINES
The journal follows a fixed timeline for the Regular Issue each year:
01.02. Full Chapter Submission
15.03. Review Results Returned
01.05. Revised Chapter Submission
summer Online-Publication
GAMEVIRONMENTS seeks to explore both established approaches and new
frontiers of researching video games/gaming as related to religion,
culture, and society. The journal encourages inter- and
multidisciplinary works combining for example Cultural Studies, History,
Religious studies, Theology, Ludology, and Psychology. All submitted
articles will be reviewed on a double-blind peer-review basis.
PAPER TYPES
We include different categories of texts in the journal:
a) regular academic articles
Normally, articles should be between 5.000 words and 10.000 words in
length. In general, a clear structure is of course helpful to understand
your argumentation (introduction, discussing the relevance of your idea,
theoretical frame, used method(s), case study and amount of new knowledge).
b) interviews
Next to academic articles we are interested in projects related to
games, gamers, gaming and religion, culture, and society. For instance,
if you have an interview with a game designer, a pedagogue working with
games, etc., please feel free to share it in our journal!
c) research reports
Sometimes you may just want to give an impression of your current
research, an introduction to a new project, or just have a longing for
acclamation of about the 5% of successful third part funding that we get
for this "weird stuff" – please feel free to do so :) In general, such
research reports should be short descriptions between 3000 and 5000
words in length. They are not peer-reviewed, but we as journal editors
will give some revisions if necessary.
d) book reviews
There was a flow in publications concerned with games and
religion/culture in the last years, so it could be interesting to
introduce and discuss some of them. If you are reading a new book which
you think can be helpful for other researchers, feel free to propose a
review. Reviews should be around 1000 words. Please note that in most
cases, the journal will not be able to provide a free copy for reviews,
but will try to source a free copy for you.
e) game reviews
Due to the fact that we are a games journal that wants to collect,
systematize and further develop the various recent multidisciplinary
approaches in the research area, we need to know our way around in our
field, namely GAMES! So if you are playing a game which you think can be
an interesting and promising object of investigation, please send us
proposals for a game review. Reviews should be around 1000 words. Please
note that in most cases, the journal will not be able to provide a free
copy for reviews.
Video games are full of images, so it would be a good idea to include
some of them, illustrating your argumentation. But, for any image, you
need to hold the copyright. Please ensure that! Before publishing with
the journal, you need to sign a copyright declaration which we provide.
Please send all images as .jpg file(s) to us due to formatting issues.
Besides your contribution and images, we need keywords (up to 10), an
abstract of up to 200 words, and a brief biographical paragraph (100 to
150 words) with your current institutional address and email address.
Please consult the gamevironments submission style sheet before
submitting your paper, as well as the Help Desk for some general
principles. There is no article processing charge. If you are ready,
please send your contribution as an RTF file to the managing editor:
kienzl at uni-bremen.de.
https://www.gamevironments.uni-bremen.de/
--
Dr.Dr. Lisa Kienzl, MA
wissenschaftliche Mitarbeiterin | postdoctoral researcher
Arbeitsgebiet Literaturen und Medien der Religionen | Literature and Media of Religions
Universität Bremen | University of Bremen
Institut für Religionswissenschaft und Religionspädagogik | Institute of Religious Studies and Religious Education
Sportturm (SpT)
Postfach 330 440
D-28359 Bremen
T. +49 (0)421 218 67912
https://www.gamevironments.uni-bremen.de/
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