[Air-L] CfP: Gaming and Gamers in Times of Pandemic

Piotr Siuda piotr.siuda at gmail.com
Wed Mar 2 02:54:48 PST 2022


Dear Fellow AoIR Members

Please feel invited to submit a paper to the “Gaming and Gamers in Times of
Pandemic” collection. The editors of this CfP are already in discussion
with the MIT Press GAME HISTORIES SERIES editors who enthusiastically
voiced support for the collection.

And/or maybe you could help and spread the word to whomever may be
interested - e.g. forwarding this email to other researchers.

You can find the CfP attached in this email.

The volume seeks to examine the impact of Covid-19 and resulting government
policies, especially the lockdowns, on one particular cultural sphere:
games.

Extended abstract submission deadline is May 1, 2022.

All the best

--

*Piotr Siuda* (PhD, Professor of Media Studies)

piotrsiuda.com

Institute of Social Communication and Media

Kazimierz Wielki University in Bydgoszcz, Poland


*Recent papers:*

*--** Microtransaction politics in FIFA Ultimate Team: game fans, Twitch
streamers, and Electronic Art*, in*: **EA Sports FIFA: Feeling the Game,
Bloomsbury Academic Press*.
https://www.bloomsbury.com/uk/ea-sports-fifa-9781501375347

*-- Sports gamers practices as a form of subversiveness - the example of
the FIFA ultimate team*, *Critical Studies in Media Communication*,
https://doi.org/10.1080/15295036.2021.1876897

-- *Information Protection in Dark Web Drug Markets Research*,
*Proceedings of the 54th Hawaii International Conference on System Sciences*,
https://scholarspace.manoa.hawaii.edu/bitstream/10125/71184/0459.pdf



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