[Air-L] Correction: Lecture: Elaine Gomez on "The Impact of Genuine and Mindful Inclusion of Marginalized Communities in Creative Works"

Gerald Voorhees dr.g.voorhees at gmail.com
Wed Feb 22 14:03:52 PST 2023


   Sorry everyone, but the Elaine Gómez lecture is tomorrow, February 23.

   Gerald
   Sent from my iPhone

     On Feb 22, 2023, at 3:32 PM, Gerald Voorhees
     <dr.g.voorhees at gmail.com> wrote:

   
   Dear Colleagues,
   Please join the [1]Games Institute at the University of Waterloo
   (February 24, 1-3 PM Eastern) for a Lecture by Elaine Gomez (Brass Lion
   Games) on[2] "The Impact of Genuine and Mindful Inclusion of
   Marginalized Communities in Creative Works."

   This is a free, online event! [3]Eventbrite registration required.

   Creative works have the power to uplift individuals or destroy years of
   activist work through the perpetuation of stereotypical perceptions.
   The gravity and pressure of these responsibilities often falls heavily
   on marginalized creatives. In an ideal world, as a collective, we could
   share the burdens together through processes that are inclusive,
   mindful and authentic. The more we understand each other's experiences,
   history, and backgrounds, the more impactful our work will be. Join
   Elaine Gómez as she expands on core principles that are currently
   shaping creative decision making in game development and how being part
   of a diverse workplace and active in organizations that give back makes
   a difference to those that matter most.

   About the speaker:

   Elaine Gomez is a prominent figure within the digital works community,
   and co-founder of Latinx in Gaming. As a Latina, she has lived
   experience within the games industry, is an independent Unity developer
   and games educator. Through her presentation, she plans to connect
   cultural appreciation and representation in games and other digital
   works. In her presentation, she will speak about how gaming has the
   power to destroy the perpetuation of stereotypical perceptions and will
   explain how games can be designed in a powerful and uplifting way. By
   understanding one another’s experiences, histories, cultural
   experiences and backgrounds, we can shape creative decision making in
   games development to be a more inclusive, mindful and authentic place.

   --
   _______________________________________________________________________

   Gerald Voorhees, Ph.D. (he/him)

   Associate Professor

   Department of Communication Arts

   University of Waterloo

   257A ML, Waterloo ON, N2L 3G1

   President, Canadian Game Studies Association
   _______________________________________________________________________

   I acknowledge that I live and work on the traditional territory of the
   Attawandaron (Neutral), Anishinaabeg and Haudenosaunee peoples. The
   University of Waterloo is situated on the Haldimand Tract, the land
   promised to the Six Nations that includes ten kilometers on each side
   of the Grand River.

References

   1. https://uwaterloo.ca/games-institute/
   2. https://uwaterloo.ca/games-institute/events/impact-genuine-and-mindful-inclusion-marginalized
   3. https://www.eventbrite.ca/e/impact-of-genuine-inclusion-of-marginalized-communities-in-creative-works-tickets-513038480907?utm-campaign=social&utm-content=attendeeshare&utm-medium=discovery&utm-term=listing&utm-source=cp&aff=escb



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