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<TITLE>!! Corrected Version!! -> Call for Submissions-Toronto Usability Summit</TITLE>
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<FONT FACE="Verdana">Apologies for the second message. The email address for submissions in the previous announcement was invalid and has been corrected in the version appended below.<BR>
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<H2>Call For Proposals<BR>
Toronto Usability Summit 2003<BR>
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<B>Conference Description<BR>
</B>The Toronto Usability Summit (TUS) is a multi-disciplinary gathering of usability professionals dedicated to advancing the skills and qualifications of practitioners in a wide range of fields.<BR>
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Conference participants include user interface designers and users, software developers, managers of human-computer interface projects, human factors practitioners, interface evaluators and testers, industrial designers, teachers of HCI, information architects, researchers in human-computer interaction, and professionals in other areas seeking to gain an understanding of how HCI relates to their specialties.<BR>
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<H2>Submission Types<BR>
</H2><B>Presentations<BR>
</B>Presentation sessions focus on a practitioner’s ideas and experience with usability methods, skills, philosophy, design, business case studies, or other relevant topics. No commercially available or vendor products will be accepted for demonstrations. Presenters should refrain from any product endorsements.<BR>
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<B>Workshops<BR>
</B>Workshops provide participants with the opportunity to develop new methodologies, techniques, and skills. Workshop topics range from practical guidelines and standards to methods and techniques. <BR>
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<B>Topics<BR>
</B></FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Tutorials cover a wide range of HCI-related topics. Possible topics include, but are not limited to:<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Usability & aesthetics<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Requirements capture and analysis techniques<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- User interface development software (Visio, Tinderbox, Gene)<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Practices and/or methodologies for design, cognitive engineering, usability engineering, etc.<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Usability techniques (guerrilla, low fidelity prototyping, etc.)<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Information visualization and retrieval<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Multimedia, multimodal interfaces<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Design for non-traditional systems, e.g., games<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Web design and applications<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- Interfaces for home, wearable computing, etc.<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- HCI in corporate settings<BR>
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Submissions on emerging topics such as new techniques for usability or for capturing and reusing HCI knowledge, as well as new interfaces for the home or biomedical devices are encouraged.<BR>
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<H2>Target Audiences<BR>
</H2><B>Beginner/Generalist<BR>
</B>Sessions designed for people who are new to usability should assume little or no prior knowledge or experience with usability concepts and techniques. These sessions should focus on bringing new people up to a minimum competency in a subject area as quickly as possible, so that they may take advantage of a broader range of sessions at this same conference. UPA will attempt to schedule these sessions early in the conference week.<BR>
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<B>Advanced/Specialised<BR>
</B>These topics teach new skills to current practitioners, enhance existing skills, share knowledge and experience to broaden one’s knowledge of both craft and business, and build the usability community. Experienced practitioners are the people most likely to encounter new problems and issues (beyond basic skills), and need to have knowledge of both techniques and resources that will help them cope with any challenge.<BR>
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<B>Duration <BR>
</B>Presentations last approximately 50 min.<BR>
Workshops are three hours long.<BR>
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<H2>Proposal Requirements<BR>
</H2>Prepare a PDF format of the proposal, no longer than two pages, for review purposes. It must:<BR>
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</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- indicate the type (Presentation, Workshop)<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- identify the target audience (Beginner/Generalist, Advanced/Specialist)<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- describe the learning objectives <BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- describe the material that will be covered <BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- briefly outline how the tutorial will be conducted<BR>
</FONT><FONT FACE="Wingdings"> </FONT><FONT FACE="Verdana">- in cases of multiple instructors, indicate role and percentage involvement of each instructor<BR>
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If the proposed workshop or presentation has been delivered previously, the proposal should include where the tutorial has been given and how it will be modified for TUS 2003.<BR>
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For the attendee background, include any prerequisites such as knowledge of HCI content, processes, and procedures. State any skills that are needed to understand tutorial content or to complete the exercises. Specify whether the session is intended to introduce participants to an area or further develop the expertise of knowledgeable participants.<BR>
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<H2>Submitting Your Proposal<BR>
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Persons interested in presenting or leading a workshop should send their proposal, in .pdf format, as well as contact information (name, affiliation, postal address, telephone/fax, email address) to: submissions@tus.ca by <B>January 31, 2003</B>.<BR>
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Daniel Ponech, M.A.<BR>
Founding Co-Chair<BR>
Toronto Usability Summit<BR>
www.tus.ca<BR>
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