[Air-L] Public perception of virtual worlds, gamers/users
CarrieLynn D. Reinhard
carrie at ruc.dk
Thu May 13 06:09:22 PDT 2010
I am trying to find any literature -- from academics, practitioners, or journalists -- that discusses how the general public perceives, thinks and talks about virtual worlds, online games, and the people who play/use them. Thus, the stereotypes the public has about what these things are and what kind of people engage with them.
Does anyone know of any resources I can turn to?
CarrieLynn D. Reinhard, PhD
Virtual Worlds Research Group
Department of Communication, Business, and Information Technologies
mbl: + 2280 5128
"If we understand that everyone is connected to everyone else in some way or another, it makes it hard to hurt any single one person, for who knows if we might unwittingly hurt someone we love." - CDR 9/20/02
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