[Air-L] Call for book chapters: Handbook on 3D3C Virtual Worlds
Tzafnat Shpak
tzafnat.shpak at jvwresearch.org
Fri Feb 14 06:16:23 PST 2014
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Call for Book Chapters: Handbook on 3D3C Virtual Worlds
Applications, Technologies and Policies for Three Dimensional Systems for
Community, Creation and Commerce
*Editor*: Prof. Yesha Sivan, JVWR Managing editor; Metaverse Labs Ltd.
*Publisher*: Springer-Verlag, Germany
Introduction:
The field of virtual worlds / Augmented Reality / 3D / etc. is vast,
interconnected and expanding. In that respect, "3D3C Worlds" is defined as
a combination of four factors:
- 3D stands for the three dimensional representation of worlds as seen
in Google Earth, Augmented Reality, 3D printing and the like;
- Community as in a collection of people work, play and act together.
Consider Facebook and Twitter as one example, and enhance it by the
dynamics of World of Warcraft guilds;
- Creation is the ability to create new artifacts, as seen for example
in Second Life or in Open Source movement;
- Commerce is the ability to harness these previous factors to gain
monetary real value (consider Bitcoin, exchanges, etc.)
Objective of the Book:
- Become the official "handbook" on 3D3C Virtual Worlds
- Highlight and enhance some earlier work conducted for the Journal
- Further advance and augment the field with "topical reviews"
A "topical review" means a review of a corpus of knowledge of one aspect of
the field. It can be a classic literature review, a more formal statistical
meta-analysis or other forms suggested by authors.
Topics we already have chapters on:
- Collaboration >> Virtual Worlds as Innovative Collaboration Media for
Distributed Work
- Taxation >> Taxation of Virtual World Economies: An Empirical Review
- Medical >> Overview: Virtual Reality in Medicine
- Education >> An Exploratory Research Agenda for 3-D Virtual Worlds as
Collaborative Learning Ecosystems: Extracting Evidences from Literature
- Art >> 1993-2013: A Survey of Two Decades of Artistic Works using
Computational Ecosystems
- Geography >> An Aspatial Economics? The Economic Geography of Virtual
Worlds
- Creativity >> Fostering Team Creativity in Virtual Worlds
- Money >> Virtual Currencies, Micropayments and Fiat Money: Where Are
We Coming From and Where Does the Industry Stand?
- Legal >> Privacy, Law, and Virtual Worlds
- Multilinguality >> Multilingual issues in virtual worlds: a general
review
- Money >> Blazing Trails: A New Way Forward for Virtual Currencies and
Money Laundering
- Collaboration >> Virtual Collaboration Spaces: Bringing Presence to
Distributed Collaboration
Topics of interest that we are looking for include, but are not limited to:
- Case studies
- Augmented Reality
- 3D Printing
- Commerce / business
- History
- Security
- Design
- Military
- Users
- Standards
- Social behaviours
- Gender
- Cases of projects, constellations, and "islands" -- Could be visual
depiction (as the book will be in color)
- Cases of firms, and business endeavours
- Impact on special audiences for virtual worlds
- Technical review of research trends in the field (metrics)
- Measurements and evolution of usage in virtual worlds.
- Defence Related Virtual worlds
- Devices for virtual life
- Mobility
How to submit:
The final chapter length should be 15-25 pages in the Springer format.
Initially please email your 2-3 page chapter proposals including:
- Chapter title
- Author names, current affiliation, and email addresses
- Short author/s bio
- Chapter intent / purpose / abstract
- Chapter structure outline
- List some key publication(s) on which your chapter will be based
*Editorial Process*: All accepted chapters will undergo a rigorous
peer-review process.
Email submissions to info at jvwresearch.org <+info at jvwresearch.org>.
Dates:
Authors are encouraged to send proposals as early as possible to get a
quick response.
*March 28, 2014*: Book chapter proposal submission deadline.
*April 30, 2014*: Notification of chapter proposal acceptance.
*July 30, 2014*: Full chapter submission.
*September 15, 2014*: Peer-review results returned.
*October 15, 2014*: Camera-ready chapter submission.
*December 15, 2014*: Planned publication.
Looking forward to hearing from you,
Thankfully,
*Prof. Yesha Y. Sivan*
JVWR Managing Editor
Metaverse-Labs Ltd.
TheJVWR - The Journal of Virtual Worlds Research
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