[Air-L] CFP: Learning in Digital and Social Media @ HICSS (due June 15)
Dan Suthers
suthers at hawaii.edu
Wed Apr 12 04:41:41 PDT 2017
Learning in Digital and Social Media
a "mini track" at the
Hawaii International Conference on System Sciences, (HICSS-51)
January 3-6, 2018, Hilton Waikoloa Village, Hawaii
Full paper submission deadline: June 15
We solicit papers on how human learning takes place via interactive and
social processes enabled or supported by digital and social media (DSM).
To leverage the HICSS context, we seek to bridge disciplines and
research communities between system sciences and learning sciences, so
within this scope a broad range of research questions, learning
settings, and theoretical and methodological traditions will be
considered. We are flexible about what constitutes 'learning' (e.g.,
acquisition or co-creation of knowledge or skills, intersubjective
meaning-making, legitimate peripheral participation, advancing community
knowledge, collective change) and about the nature of the setting (e.g.,
face-to-face or online; formal or informal - educational, professional
or leisure and mixtures thereof; with diverse technological media
mediating networked or community social interaction), but learning and
the DSM setting should be considered in relation to each other rather
than one without regard for the other. Papers should make a theoretical
contribution or establish the value of a methodological or design
innovation: it is not sufficient to merely document use of a technology
in an educational setting or apply a well worn model without new
insights. Within these guidelines, the range of topics we consider are
broad.
We are particularly interested in:
* Deepening the theoretical understanding that underlines processes
of collaboration through social interaction (small groups, networks,
communities, crowds) in relation to technology mediated learning
settings.
* How the affordances of technological systems influence or are
appropriated for learning via social processes, and how design
of affordances can leverage these influences.
* How the changing digital landscape affects who learners are
likely to be and when, where and how they learn, mediated by
digital and social media and other technology.
* How learning is (or can be designed to be) distributed and
coordinated across multiple digital and social media;
* Understanding learning in open practices at the nexus of
distributed work, socializing, and knowledge sharing.
* How 'Learning in the public domain' takes place (for example
through Twitter and other forms of social media), and how this
changes our perception of learning and learning design.
* Learning analytics in digital and social media: how to understand
learning via the traces people leave in social media. Methods for
analyzing collective phenomena that arise from interaction in
social media.
HICSS 51 and the "Big Island"
The Hawaii International Conference on System Sciences, in its 51st
year, is one of the longstanding scientific conferences and is highly
ranked among information systems conferences. Diverse disciplines
unified by a focus on information technologies are woven together in a
matrix structure of tracks and themes. By attending HICSS you are not
only reaching the audience of your track and mini-track; you also have
the opportunity to learn about what is happening in related fields and
meet leaders in those fields. Mini-tracks within the Collaboration
Systems and Technologies and the Digital and Social Media tracks are
particularly relevant.
With five of the world's seven climate zones, and a mixture of Hawaiian
and immigrant cultures, the "Big Island" of Hawaii offers diverse
outdoor activities, good food, and cultural activities.
Please see http://www.hicss.org/ for conference, venue and submission
information. Papers are due June 15, 2017
Minitrack Co-Chairs:
Maarten De Laat (Primary Contact)
University of Wollongong
mdelaat at uow.edu.au
Dan Suthers
University of Hawaii
suthers at hawaii.edu
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